Sid Meier's Civilization V

Sid Meier's Civilization V

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Lungora's Nile Map
   
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8.11.2015 klo 22.19
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Lungora's Nile Map

1 kokoelmassa, tekijä Fiona Danger
Lungora's Maps - Real and Otherwise
34 luomusta
Kuvaus
Land of the Pharaohs, and Pyramids, and Stuff.

Lots of Desert. Starting in Ethiopia and South Sudan is OP. Map is massive.

Enjoy.

If the map isn't showing after enabling the mod in the menu, at my collection (linked just under the subscribe button), I have simple steps to an easy fix.
14 kommenttia
Fiona Danger  [tekijä] 15.11.2015 klo 0.17 
@Kristoph von Strudel - 1. It should be as 'Lungora's Nile Map' in the options after you enable it in the mods menu and continue from there. If it isn't, in my collection I have a fix.
Arzt 14.11.2015 klo 23.48 
Hey man. I cannot see the map in any of the options to pick it and play with it. How can I fix this? It looks gorgeous
Fiona Danger  [tekijä] 14.11.2015 klo 22.17 
@Dr. Strangelove - That would make Sudan and Ethiopia even more OP. heh.

@SpookyScarySkeletons - See my collection of my maps for a fix.

@Komrade Koko - Neither North or South could work due to the fact the map HAS to be on a horizontal plane. From there it was West of East, and East is historically up, even moreso than north actually.
WaitNoDont 14.11.2015 klo 14.00 
I can't get this to show up on my select a map screen?
Strängelöve 13.11.2015 klo 19.33 
I highly suggest the city placement and barb fix for this map so you don't get overrun and so the AI won't found a million cities on the desert.
Sophia Snuggles 13.11.2015 klo 8.39 
I feel like it should have south facing up, since the south was considered the upper Kingdom due to elevation.
Fiona Danger  [tekijä] 10.11.2015 klo 19.30 
@tristancp - It is 'snow', but I like to think of it as inhospitable salt flats. Also, adds a nice amount of colour to thing.

Not sideways, merely north isn't up. That's a funny thing about spheres like earth. I would've made north up, but I needed all the horizontal space for fitting the Nile.
Trisk 10.11.2015 klo 18.38 
is that snow in the desert?
plus why is the map sideways...
Fiona Danger  [tekijä] 9.11.2015 klo 17.52 
@Kesler - The comments and praises are appreciated. The snow is meant to represent inhospitable salt flats, but also add a bit of colour to the desert. The Suez actually takes 3 cities, and requires a mod that removes distance limitations between them. I was thinking about it, before you commented, last night and I'm going to add another version of this map to this one mod here where the two Suez lakes are joined and the canal can be made with vanilla city distances and only two cities. - for those who want it to be possible.

@Satdanov - They're Coastal because there is no way to decided between the two types. The way the game figures it is that if there's 10 or less coast tiles in a chunk of water, then you have a lake.
Kesler 9.11.2015 klo 16.43 
Now that's a proper map of the Nile! Proper for any Egypt BR or Suez Canal Crisis. Sad to see you require two cities for a proper canal but alas, such are the breaks.

Also, I presume that snow is salt?