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BLASPHEMY.
The enemies are really lovecraftian (that's the point,but they trully are like the deep ones) and very different with clear strategies,buffing and defending each other.
Thralls (fat zombies) are ticking time bombs
Guardians,the crab people (south park reference) are a lot like the MAA
Shamans are annoying stress builders,but they also buff enemies.
Stingers are ..strange..they do a bit of damage,but their main objective is stunning you/making you bleed.
-And sea maggots remind me of the pre-patch 60% prot maggots (i still have nightmares),but they're a good example jesters/grave robbers/plague doctors are usefull af.
The "lore" of this place is also pretty damn dark,showing that the fish people are older than the humans in the Hamlet,unlike most other enemies like the swine or undead.
Also the backgroud look cool and scary ( poor whales T_T )
This is favourite zone so far.