Cities: Skylines

Cities: Skylines

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Metropolitan Sunken Wall 4 EU
   
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Assets: Park
ファイルサイズ
投稿日
1.465 MB
2015年10月17日 3時35分
1 項目の変更履歴 ( 表示 )

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Metropolitan Sunken Wall 4 EU

GCVos 作成の 1 件のコレクション
Canal Blocks
22 アイテム
解説
Multi-purpose tapered walls for waterfront promenades, sunken highways and terraced monuments. After Dark docks and piers can be connected to the walkways (manually).

This block comes in two parts. The asset contains a concrete base, treeline and distant LOD.
The prop [MSW4 EU Details] layers large beige bricks on top of the base.
Ingame they blend into each other; not using the prop will make the transitions worse.

This asset boosts land value within a very limited range. I set the maintenance costs quite low so they won't bankrupt you. :D The walls will attract a very low amount of tourists, so you will see a few peeps enjoying the view without creating a ton of traffic.

Asset Info

Service: Park
Cost: 1200
Upkeep: 8/week
Tourism: 1
Entertainment: 120
Range: 100
Cells: 2x1
Actual size: 4x7.5
Jumps power but does not require any.

Model Info

This asset is very low poly. All the details are in the prop.
~ Hardly 500 tris in total with LOD
1024x1024 Diff, Normal and Specular for the bricks
512x512 Diff, Spec and Color for the base

I tried attaching more props and lights but they tend to sink through the model. :(

Placement

For best results build alongside roads on flat terrain and terraform.
I recommend avoiding terrain that's already sloped and flattening it first.

AMERICAN STYLE VERSION
http://steamproxy.net/sharedfiles/filedetails/?id=536477622&searchtext=

I have tested some of the existing walls and walkways and found the following ones blend together really well:

Seawall 01 - Straight 32m
http://steamproxy.net/sharedfiles/filedetails/?id=425073656

Waterfront Walkways
http://steamproxy.net/sharedfiles/filedetails/?id=422857990

Sunken Walls ReMixed
http://steamproxy.net/workshop/filedetails/?id=530720463
人気スレッド 全て表示 (1)
3
2015年10月21日 3時07分
WHAT IS THE NAME OFF THE CITIE
Keramii
54 件のコメント
froshqo 2017年9月23日 13時42分 
Really nice work! Since wanted to use different trees, I thought I just unsubscribed from the "Pappeln". however I noticed that now and then after loading up the map, the texture is missing and the naked asset is about a width of a road off location.

Screenshot: http://steamproxy.net/sharedfiles/filedetails/?id=1143957783

Update: Resubsribing to Pappeln does not seem to make a difference. Have you had this before?
Zlaayer 2017年7月1日 18時30分 
Really love this mod. Thank you.
Ranazomic 2017年5月10日 11時31分 
Messed up,when place it(all your canals), it jump a level up, tryed to fix it with "Move It" works almost fine but then buildings around it builds "mountens" with there house on.
NightRaven 2017年4月11日 18時31分 
Is the tree needed?
Slye_Fox 2016年11月8日 8時55分 
Would it be possible to get a treeless version that dosn't require road access?
infinitesworld 2016年7月3日 15時07分 
It would be awesome to make the quay wall look exactly like this.
Strongest horse in the world 2016年6月16日 5時55分 
this is very very good! but the tree
Noruas 2016年6月11日 9時40分 
How about a large version for large straight areas? right now I need to use lots of sections for straitght areas so lots of polys that can be avoided with a 32 and 128 sections instead the current 4. For both version, EU and US.
eighthsin 2016年4月2日 8時51分 
Top quality asset, although, not a big fan of the tree (as @Atys mentioned). I could see the reasoning for that particular model as it was one of the few that didn't become thinned out next to water - however, now that the thinning out physic has been removed, the original one you used or another less imposing tree would be better.
Atys 2016年3月20日 23時05分 
I think that a version without tree, so that the players are allowed to seed others trees or not at all, would be a good idea :)