Cities: Skylines

Cities: Skylines

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Lucky Penny Casino
   
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11.984 MB
2015年10月12日 13時38分
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Lucky Penny Casino

解説
Some of you may have seen this casino before, a few years back on the Simtropolis Forums, the first casino I had ever attempted. I never got around to releasing it for SimCity but I have resurrected the casino for Cities:Skylines.

Built in 1952, and refurbished twice, with added underground parking, this classic casino will bring much needed nostalgia to your leisure district.

Size: 8x6

Tris: 6100

Cost: 100,000
Maintenance: 3,500

Tourists: L: 200
M: 150
H: 100

Attractiveness Accum:100
Ent Accum: 350
Ent Radius: 650

Please help me in making more assets
I love creating new buildings for CS but it does take up a large portion of my time. If you really like my content, I would be very grateful if you could support me with a little donation.

[www.paypal.com]

Enjoy!
25 件のコメント
TechiCat 2022年10月3日 12時34分 
alegdansk 2020年4月22日 11時21分 
YOU ARE A GENIUS !!
Yunari 2016年1月24日 5時47分 
Wonderful m8
cl3dwards 2015年12月18日 18時50分 
Great work ... you've helped make our cities even more beautiful and stylish!
mrfdot 2015年11月11日 18時54分 
We need more casinos to make Las Vegas!!
[BjB] LiFE 2015年10月17日 5時29分 
ryanjamesoflondon Thx you're the man! =D
Leo Mystic Magic 2015年10月16日 17時19分 
Yup it's very helpful. For the lod, the video shows how he packs the uvws on the map space. I do this a lot, but sometimes it will make areas that are important very small so you will have to make custom uvs sometimes for the lod, other times I can get away with just using the auto pack uv option.
ryanjamesoflondon  [作成者] 2015年10月16日 17時14分 
Wow thanks Shroomblaze I'll take a look.
Leo Mystic Magic 2015年10月16日 17時03分 
Also, I never do all the composite layers stuff the video shows, I just used my basic diffuse, normal, illumination, spec and color maps. saving them one at a time.
Leo Mystic Magic 2015年10月16日 16時58分 
Ah I see, there is actually a method that I learned for 3DS Max that will save you TONS of time. You will no longer have to make textures, only Geometry + editing the automated textures a little bit in photoshop for flaws with illumination maps and what not. VIP actually showed me this some months back and I first used it on my Union Pacific Train. If you have trouble with it let me know, I had a little bit of trouble figuring it out because I messed up on one part and made multiple channels, the channels should always remain at 1.

https://www.youtube.com/watch?v=QiCUosD_o8o&feature=youtu.be