Cities: Skylines

Cities: Skylines

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Petrol Power Plant (High Tech)
   
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6.757 MB
9/set./2015 às 22:34
29/nov./2015 às 4:28
4 notas de atualização ( ver )

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Petrol Power Plant (High Tech)

Em 1 coleção de Bfb Da Packman
Better Power Plants
9 itens
Descrição
829 Tris / 6.4 MB - Based on original 3D Model:Gas Power Station by Noyemi Karlaite

Source Collection:
Better Power Plants

Description:
This is a petrol (refined oil) fueled power plant designed to work with my Better Power Plants collection. This plant is slightly more expensive than the Level petrol power plant, but has less pollution. This is the highest capacity plant available using petrol and requires a lot of oil deliveries. It may run out of fuel shortly after you build it, but if you have good road networks, it should eventually get to the point where it has adequate shipments.

Statistics:
The statistics are generated from a Google Docs Spreadsheet[docs.google.com] which contains various properties of the asset. This will result in a more realistic and challenging simulation. To get the full effect, you should subscribe to more than just this one building from the Better Power Plants collection.
  • Triangles/LOD Triangles - 829 / 154
  • Category - Power Plant
  • Size - 8x8
  • Technology Level - High
  • Pollution Technology - Hydraulic (generates wastewater)
  • Electrical Capacity - 160 MW
  • Construction Cost - $94,000 ($588/MW)
  • Maintenance Cost - $4,368/week ($27.3/MW/week)
  • Resource - Petrol
  • Resource Capacity - 32,000 units
  • Resource Consumption - 107 units/second
  • Fire Hazard - 1
  • Fire Tolerance - 20
  • Garbage Accumulation - 11
  • Sewage Accumulation - 1,707 m^3/week
  • Water Consumption - 2,048 m^3/week
  • Noise Accumulation - 50
  • Noise Radius - 10 tiles
  • Pollution Accumulation - 33
  • Pollution Radius - 10 tiles
  • Workers U/E/W/H - 80/40/21/32

Props Required
Many of the props used with this asset are from the default library of props. However, I am also using props from the Common Props and Trees Collection and it is recommended that you subscribe to all the props in this collection. If you don't subscribe to this collection, it will still work, but there will be a few props/trees missing.

The Prop Probability Changer Mod by boformer was used. Each time the asset is placed, it will take on a new look depending on which props grow. The user does not need to install the Prop Probability Changer mod to make use of this feature.

Check out the More Better Buildings Collection collection for more assets such as this.
1 comentário(s)
Marquesan 26/out./2017 às 12:25 
LoadingScreenMod reports 2 missing assets:
417128174.Recycle bin_Data
499183835.HVAC Shape2_Data

Can you fix this?