Cities: Skylines

Cities: Skylines

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Learjet 31a
   
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Assets: Vehicle
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3.666 MB
16. Aug. 2015 um 8:18
24. Okt. 2015 um 16:53
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Learjet 31a

In 1 Kollektion von [Delta ²k5]
Airports and planes!
22 Inhalte
Beschreibung
Hey folks! I proudly present you my Learjet 31a conversion from the Flight Simulator series. Features are all standard maps and a custom lod model with seperated low-res textures.

Navigation and strobe lights are also placed in their right position. This plane can transport 7 cims to your city.

Specs: 2308 Faces, Res: 1024 x 1024
Lod: 257 Faces, Res: 512 x 512.

Have much fun and stay tuned for more :)

This one uses default values for players who want to play without any mods - howver here are some values for custom airport:

speed: 235 km/h
acceleration: 0.25
brake: 1.2

This plane then requires a runway length of ~1500m for takeoff.
14 Kommentare
tonycoolbek 9. Aug. 2019 um 23:59 
is there ant way we could get a prop version?
[Delta ²k5]  [Autor] 8. Jan. 2018 um 23:28 
188u :) 1u = 8m.
techstepman 8. Jan. 2018 um 17:21 
1500m? How many units is this?
[Delta ²k5]  [Autor] 23. Jan. 2016 um 1:44 
It's only a problem on this end if others can recreate it - in my case everything works fine especially with the default values (1.5 acceleration, 1.5 brakes) - I didn't saw any problems at taxiing at all yet by myself
Odin 22. Jan. 2016 um 20:23 
Issue with all your planes currently... they stack up, in 'taxi mode' after landing, and glitch out, preventing any other planes from landing. This is on the international airport, so maybe that's the problem...? :steamhappy:
[Delta ²k5]  [Autor] 1. Jan. 2016 um 3:24 
That's a common error in all public transport vehicles, even in busses and trains. It seems the game likes numbers with an zero at the end lol.
Haferflocken 31. Dez. 2015 um 23:33 
Great plane! One strange thing I've noticed is that it seems that when I have these flying into my city, they will contain 10/7 passengers. I'm playing with AD installed and no mods, if that makes any difference.
V3rtecs 20. Okt. 2015 um 14:05 
any chance of a prop version of this and your other private planes? would love to be able to place this in my city
[Delta ²k5]  [Autor] 16. Aug. 2015 um 13:18 
I don't know the way for buildings, but there are custom ones with lights. For vehicles you've to create a "normal grey" map (128 for all RGB channels). The parts which should be green or red on planes have then to be colored black, the white blinking parts white. On cars the head and tail lights are painted white and the indicators black - this map works like an alpha channels ;)
geecko 16. Aug. 2015 um 12:50 
Got this in a heartbeat! Great models you got here!

Just out of curiosity: I never made vehicle assets, so it may be obvious, but how did you get wing lights to work? Can we use them for buildings as well?