Garry's Mod
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Life is Strange Recreation: Vortex Party
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Cartoon, Roleplay
ファイルサイズ
投稿日
更新日
42.265 MB
2015年8月6日 5時30分
2015年8月6日 11時24分
3 項目の変更履歴 ( 表示 )

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Life is Strange Recreation: Vortex Party

ZeLz Storm 作成の 1 件のコレクション
Life is Strange: Addon Collection
9 アイテム
解説
As part of an ambitious project to recreate the Life is Strange environments in Garry's Mod - This is the Third part that has been completed in about 5 days work!

FEATURES:

- Recreation of the Vortex Club Party. (Including Toilets)
- Models / Textures ported from "Life is Strange"

The Big Plan:

Create small maps with each area. Once all are complete, stitch it together and release it as one big map.
This allows for me to perfect an area without overwhelming myself with work and focus my attention to one area.

Disclaimer:

- THIS MAP HAS FLASHING LIGHTS - Take caution when playing.

- This is not a 100% Accurate recreation of the "Life is Strange" Environments.
This is because Source is 10 years old and cannot compete with the Unreal Engine.
Furthermore, I cannot port directly from Unreal Engine to Source Engine.

- This map uses Assets found in the "Life is Strange" Game. (Please "DonTnoD / Square Enix" dont sue me.)

- This map uses music from the following Artists. (Music used in Life is Strange)
- Got Well Soon - Breton
- Bamalam - Darren Leigh
- Make The Call - Jason Pedder
- Hot In There - Jason Pedder
- NRG Flex - Darren Leigh
- All Eyes On Me - William
- All Wrong - Barrie Gledden
- Check 'em Out - William Davies, Edward Nutbrown, Charles Nutbrown, Ian Tunstall
- Ciento Cincuenta - Albert Aponte OR Bang tidy by Jason Pedder
- Byte me - Kes Loy


SPECIAL THANKS TO:

- DonTnoD for creating "Life is Strange"
- /r/Lifeisstrange community - Everyone here helped me continue the project! (You guys are hella awesome!)
- Gildor - Creator of Umodel (Without his tool. None of this would have been possible!)
- Music Artist listed above. (You guys are AWESOME!)

ENJOY THE MAP / WANT TO SEE MORE?
- The best way to support the map is to Like and Favourite the workshop post!
109 件のコメント
♬♫~Joe Blaze~♫♬ 2019年4月27日 7時45分 
AI node it plz?
Thee Akademiya 2019年3月7日 14時46分 
please make the junk yard and the dark room
RAMIREZ 2018年3月29日 9時50分 
its really cool ! 10\10
Gemini 2016年10月12日 15時28分 
Ah yes! Your certainly right about it, think it will be the same for the map sadly. Anyway thanks for your help!
ZeLz Storm  [作成者] 2016年10月12日 14時38分 
@Gemini_24 - You'd be converting source engine files. Theres a lot missing in these versions than UE4. I'd recommend using a tool called Umodel to get the assets straight from LIS itself instead of using converted models from another engine.
Gemini 2016年10月12日 12時53分 
mmmh I downloaded all the assets in the collection but can't find them in my steam folder, do you know the path used? I have autodesk converter if needs to be for converting to exploitable .fbx. Sbel's tutorial for recreating Maxine is what pushed me to start this project :) I'll ask him some advices.
ZeLz Storm  [作成者] 2016年10月12日 12時05分 
@Gemini_24 - I have no idea if this is portable for UE4. Although the game was already made with that engine so all the props would work immediatly for it without having to edit or make them engine compatible. - I'd recommend looking into contacting a guy called Sbel on youtube. He makes a fair few UE4 / LIS vids. He's the best person to ask about that engine.
Gemini 2016年10月12日 12時03分 
Wow, you're fast didn't had to modify my message XD
Of course, you'll be warmly credited for this, question is this portable to the unreal engine. Haven't seen it was aimed for Gmod.
ZeLz Storm  [作成者] 2016年10月12日 12時01分 
@Gemini_24 - Go ahead. I didn't have any part of making LiS anyway so technically own any part of it.
If you do use it, just give me a little shoutout / credit for making the ported versions. Thanks
2016年8月23日 3時17分 
What is map name??? cant find it on my list