Garry's Mod
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Life is Strange Recreation: Vortex Party
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Cartoon, Roleplay
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42.265 MB
6 ago 2015, ore 5:30
6 ago 2015, ore 11:24
3 note di rilascio ( visualizza )

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Life is Strange Recreation: Vortex Party

In 1 collezione di ZeLz Storm
Life is Strange: Addon Collection
9 elementi
Descrizione
As part of an ambitious project to recreate the Life is Strange environments in Garry's Mod - This is the Third part that has been completed in about 5 days work!

FEATURES:

- Recreation of the Vortex Club Party. (Including Toilets)
- Models / Textures ported from "Life is Strange"

The Big Plan:

Create small maps with each area. Once all are complete, stitch it together and release it as one big map.
This allows for me to perfect an area without overwhelming myself with work and focus my attention to one area.

Disclaimer:

- THIS MAP HAS FLASHING LIGHTS - Take caution when playing.

- This is not a 100% Accurate recreation of the "Life is Strange" Environments.
This is because Source is 10 years old and cannot compete with the Unreal Engine.
Furthermore, I cannot port directly from Unreal Engine to Source Engine.

- This map uses Assets found in the "Life is Strange" Game. (Please "DonTnoD / Square Enix" dont sue me.)

- This map uses music from the following Artists. (Music used in Life is Strange)
- Got Well Soon - Breton
- Bamalam - Darren Leigh
- Make The Call - Jason Pedder
- Hot In There - Jason Pedder
- NRG Flex - Darren Leigh
- All Eyes On Me - William
- All Wrong - Barrie Gledden
- Check 'em Out - William Davies, Edward Nutbrown, Charles Nutbrown, Ian Tunstall
- Ciento Cincuenta - Albert Aponte OR Bang tidy by Jason Pedder
- Byte me - Kes Loy


SPECIAL THANKS TO:

- DonTnoD for creating "Life is Strange"
- /r/Lifeisstrange community - Everyone here helped me continue the project! (You guys are hella awesome!)
- Gildor - Creator of Umodel (Without his tool. None of this would have been possible!)
- Music Artist listed above. (You guys are AWESOME!)

ENJOY THE MAP / WANT TO SEE MORE?
- The best way to support the map is to Like and Favourite the workshop post!
109 commenti
♬♫~Joe Blaze~♫♬ 27 apr 2019, ore 7:45 
AI node it plz?
Thee Akademiya 7 mar 2019, ore 14:46 
please make the junk yard and the dark room
RAMIREZ 29 mar 2018, ore 9:50 
its really cool ! 10\10
Gemini 12 ott 2016, ore 15:28 
Ah yes! Your certainly right about it, think it will be the same for the map sadly. Anyway thanks for your help!
ZeLz Storm  [autore] 12 ott 2016, ore 14:38 
@Gemini_24 - You'd be converting source engine files. Theres a lot missing in these versions than UE4. I'd recommend using a tool called Umodel to get the assets straight from LIS itself instead of using converted models from another engine.
Gemini 12 ott 2016, ore 12:53 
mmmh I downloaded all the assets in the collection but can't find them in my steam folder, do you know the path used? I have autodesk converter if needs to be for converting to exploitable .fbx. Sbel's tutorial for recreating Maxine is what pushed me to start this project :) I'll ask him some advices.
ZeLz Storm  [autore] 12 ott 2016, ore 12:05 
@Gemini_24 - I have no idea if this is portable for UE4. Although the game was already made with that engine so all the props would work immediatly for it without having to edit or make them engine compatible. - I'd recommend looking into contacting a guy called Sbel on youtube. He makes a fair few UE4 / LIS vids. He's the best person to ask about that engine.
Gemini 12 ott 2016, ore 12:03 
Wow, you're fast didn't had to modify my message XD
Of course, you'll be warmly credited for this, question is this portable to the unreal engine. Haven't seen it was aimed for Gmod.
ZeLz Storm  [autore] 12 ott 2016, ore 12:01 
@Gemini_24 - Go ahead. I didn't have any part of making LiS anyway so technically own any part of it.
If you do use it, just give me a little shoutout / credit for making the ported versions. Thanks
23 ago 2016, ore 3:17 
What is map name??? cant find it on my list