Counter-Strike 2

Counter-Strike 2

Questo oggetto non è compatibile con Counter-Strike 2. Consulta le istruzioni per capire perchè questo oggetto potrebbe non funzionare in Counter-Strike 2.
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Modalità di gioco: Classico, Deathmatch
Etichette: Map
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97.975 MB
5 lug 2015, ore 23:25
27 giu 2016, ore 22:10
5 note di rilascio ( visualizza )
Descrizione
A bomb defusal map set in the rooftop garden of a skyscraper. If you have any feedback, find any bugs, or host this map on a server, let me know!

Some smoke grenades that might be useful:
T-side - https://youtu.be/1_0YZy-oCoo
CT-side - coming soon
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Two architects collaborated on a skyscraper in the 1990s, but each grew to hate the other's aesthetic sensibilities. Construction completed successfully, but the two men never spoke again.

Years after both architects died, a strange anonymous bounty surfaced, requesting "the destruction of the symbol of our shameful artistic compromise: the extravagant rooftop garden."

A group of mercenaries have now decided to ascend the skyscraper and fulfill the contract.
Discussioni più popolari Visualizza tutte (8)
15
23 mag 2016, ore 10:02
Problems. Many, many problems.
deer fondler
11
7 apr 2016, ore 1:30
Как вам карта?
Aldiviel⛧
2
2 apr 2016, ore 14:41
bugs I found: DM spawn, stairs
thoot
329 commenti
Dr. Heavy Pootis-Man 26 lug 2023, ore 15:42 
Very cool map, reminds me of Advanced Warfare.
虾丸哥 14 gen 2023, ore 7:28 
seems not so competitive but an impressive map
bubbly_cheetah_27791 19 ott 2022, ore 17:06 
+rep
s 3 feb 2021, ore 12:10 
a very nice distinctive map!! i look forword to ur other similar map!
Skyfire900 1 lug 2020, ore 2:58 
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MrMemeLord 24 set 2017, ore 8:14 
AWESOMEEEE!!! One of the best map I played.
Deh0lise 29 lug 2017, ore 0:26 
You did a great job with this one, I really like it! I have few suggestions though:
1) mark entrances in a way that is obvious, thus helping new players navigate through and avoid the maze feeling, f.e with colored stripes around the entrances, stronger distinctive lighting or obvious symbols;
2) improve the artificial lights by using light decals, creating interesting shadows and helping navigation
3) add an additional color to the palette for indications and to enrich the whole experience
4) create a distinctive atmosphere for each bombsite so players have it easier for callouts and enjoy a better experience, lights may help
5) Story telling is weak, you can have a stronger theme just by adding a few visual clues about what is going on.

I know it has been long since you published it (I haven't been here for a while), but whether you consider changes or not, the overall experience of this map is really nice, congratulations!
CJ 4 mar 2017, ore 3:09 
Очень красивая, но супер загруженная карта! Для игры в ММ просто невыносима.
Klark 19 dic 2016, ore 9:52 
The geometry and detail of this map is so great
Lununz 6 dic 2016, ore 8:48 
The map can be run on a dedicated server?