Cities: Skylines

Cities: Skylines

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Assets: Intersection
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3 lug 2015, ore 18:55
13 lug 2015, ore 19:07
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This block is based on the article here:
http://www.cmhc-schl.gc.ca/publications/en/rh-pr/tech/socio75.html

At the end of the article, blocks very similar to this are recommended, to be put together in two-by-two big-blocks, so that the medium-size roads go between adjacent small-blocks, with the large one-way street going around the permiter, then have a space between these larger blocks so that they act as an even larger two-way street.

I imagine even later perhaps a highway might be placed between the oneway roads between the big-blocks, perhaps with a basket-weave pattern for it's ramps. But I have yet to get that far, so it's mostly just theoretical speculation at this point.

For this asset, I was careful to start with road types you can use at the beginning (other than the first road to place) so that you can place one right away. Once you have access to roads with decorations, you can upgrade the roads to make them better.

For placing the adjacent block, I recommend a rotation of the same pattern; this will help prevent through-streets where they're not wanted. In this way one pattern can be used for all the blocks. Currently for placing an adjacent block it is necessary to remove one of the roads already placed; I have not yet thought of a good workaround for that. If you think of something, let me know. :-)