Left 4 Dead 2

Left 4 Dead 2

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The Ultimate Mod Testing and Reviewing Area - Main Files
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Game Content: Scripts, Miscellaneous
Game Modes: Single Player
Dateigröße
Veröffentlicht
Aktualisiert
215.975 MB
26. Juni 2015 um 18:33
5. Mai um 6:43
45 Änderungshinweise (anzeigen)

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The Ultimate Mod Testing and Reviewing Area - Main Files

In 2 Kollektionen von мяFunreal
мяFunreal's maps
25 Inhalte
TUMTaRA Collection
15 Inhalte
Beschreibung
This map pack is made to test your work-in-progress mods without having to load a campaign and use console commands to stop the director from throwing infected your way.
You can simply spawn and pick up any weapon, item, upgrade and carryable object.

You must load these maps via console right after game start to use them properly!
Cheats will be forced off when launching addon maps after playing any other map.
I can't do anything about it because that's a bug in the game itself, not my maps.


This download only contains the main TUMTaRA maps.
Get all other maps here


If you load the main TUMTaRA maps and the Playground you can open the console and look for a big blue block of text. That block of text contains useful console commands that you can use to test mods.

Mapnames:
  • tumtara
  • tumtara_l4d1

Contains:
  • All weapons
  • Vomit overlay tester
  • Error.mdl
  • Concert props
  • SI, CI & UCI Spawner
  • Buttons to add weapon upgrades, enable godmonde, switch characters, clean map, heal and hurt yourself.
  • A bunch of commonly modified props
  • Surivor model Animation cycler
Disclaimer:
TUMTaRA comes with the "versus.nuc" and "coop.nuc" vscript files required to load some functions that must be run pre-map spawn.
You might get conflict errors, not that it would mean anything.
If you want to get rid of those, unpack TUMTaRA and take the scripts out. I would not recommend doing this.

Turntable controls:
Function
Cvar
Change Speed (° per Second)
ent_fire turntable* addoutput "maxspeed 30";ent_fire turntable* setspeed 1
Reverse direction
ent_fire turntable* reverse
Stop turntable
ent_fire turntable_* toggle
Set precise angle for turntable
ent_fire turntable_* addoutput "angles 0 180 0"
(Replace 180 with your angle)

Do not ask me any questions before you read the FAQ!
>>>FAQ<<<

This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal"
Modifications or Redistribution of this addon without explicit permission is prohibited.
I have my own Discord server[discord.gg] where i post WIP screenshots. We can also just chat.
I also got Paypal[paypal.me] for don't-ations.
Beliebte Diskussionen Alle anzeigen (2)
38
14. Juli um 3:02
ANGEHEFTET: Idea thread
мяFunreal
2.164 Kommentare
Perrolol3k 27. Aug. um 14:55 
Nice map :steamthumbsup:
Charlie_iSaw3some 26. Aug. um 6:03 
hmm okay
мяFunreal  [Autor] 25. Aug. um 3:48 
They should move, but not walk around.
Which is intended and i will not change this.
Charlie_iSaw3some 24. Aug. um 18:06 
when i spawn commons with commands, they dont move. do you know why???
мяFunreal  [Autor] 24. Aug. um 1:43 
What, it does the funny thing when you don't have the mod?
That's really strange.
Zinc Oxide Inhaler 23. Aug. um 18:53 
odd thing keeps happening, when I have a mod that replaces boomette the map loads perfectly, but without it it enforces consistency and kicks me out
KLOSBER 17. Aug. um 13:31 
thats good!:steamhappy:
boy22q 11. Aug. um 20:15 
can you spawn any infected
AlfredENeuman 8. Aug. um 17:20 
Thanks for responding. I thought that would likely be the case, so I'll continue to test mutations and mods by playing thru the 14 campaigns.
AlfredENeuman 8. Aug. um 10:31 
Obviously, this would be very useful for somebody to test their models but I create mutations and script mods. In your expert opinion would this be well suited for that purpose? I'd like to know since I'd have to subscribe to a great many parts to try this out (though it does look very impressive!)