Insurgency
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shrine
   
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174.638 MB
26 giu 2015, ore 2:42
27 giu 2015, ore 13:35
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Descrizione
Hello
Shrine - This is map port (conversion) from Neotokyo.
Supported modes:
Firefight
Skirmish
Occupy
Ambush

The map used models and textures from:
Neotokyo
FIREARMS: SOURCE 2.0
L4D
CSGO

Skybox landscape.
Particle for Volkano.
New Water.
Enhanced shaders, lighting.
Animated: Web, grass, trees, fish, birds, butterfl

map workshop\469457690\shrine skirmish
Discussioni più popolari Visualizza tutte (2)
3
17 apr 2017, ore 17:18
Bugs
**Smile**Sun**
1
15 apr 2017, ore 6:23
Updates
**Smile**Sun**
22 commenti
Poopenshnapples 27 feb 2018, ore 5:10 
Great map!
Thank You!
John27 16 gen 2018, ore 13:39 
not appear on solo select map menu what should i do?
SPITFIRE 18 lug 2017, ore 23:06 
Will this map be updated to the new workshop system?
Vigo 30 dic 2016, ore 10:24 
I can not use this map!What a shame!
[FfF] KALASH NICOLE 17 ago 2016, ore 7:22 
I added the map workshop ID into the subscribed_files.txt of my Linux server, but when doing a server debug to download the file, it just stay queueing.

Smile Sun, You just need to re-update the map file (check your ingame "published files") on the workshop to fix it, so the file will be correctly downloaded by dedicated severs using Linux.

currently the file appears in the 22880 workshop content folder as 437195915654237531_legacy.bin outdated format.
**Smile**Sun**  [autore] 17 ago 2016, ore 4:33 
sorry the game occasionally update, I'm working on other projects can give source fix all errors.). Excuse me.
[FfF] KALASH NICOLE 17 ago 2016, ore 2:35 
need to be updated for workshop compatibility.
**Smile**Sun**  [autore] 5 apr 2016, ore 7:49 
shrine.txt

"push"
{
"AttackingTeam" "security"
"controlpoint" "skirmish_cap_1"
"controlpoint" "skirmish_cap_2"
"controlpoint" "cap_occupy"
"controlpoint" "cachepoint_final"

"spawnzones"
{
"disablespawns" "1"
"0" "spawnzone_push_a"
"1" "spawnzone_push_b"
"2" "spawnzone_push_c"
}

"entities"
{
// Final Cache
"obj_weapon_cache"
{
"origin" "-4013.354248 -1856.367676 -255.968750"
"angles" "0.000000 -91.051781 0.000000"
"targetname" "cache_final"
"teamnumber" "3"
"ControlPoint" "cachepoint_final"
"TakeDamageBullets" "0"
"DestructibleWhenActiveOnly" "1"
}
"point_controlpoint"
{
"origin" "-4013.354248 -1856.367676 -183.968750"
"angles" "0.000000 -91.051781 0.000000"
"targetname" "cachepoint_final"
}
}
}
Sobral 4 apr 2016, ore 14:21 
did not have push mode? fix the description if not..
----- HeiSe ----- 14 feb 2016, ore 8:46 
Very nice map, whether it can be converted into compatible Day of Infamy push mode map?:steammocking: