Space Engineers

Space Engineers

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Economy Suite 5x
   
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Type: Mod
Mod category: Block, Modpack, Other
Dateigröße
Veröffentlicht
Aktualisiert
7.003 MB
25. Juni 2015 um 19:15
2. Juli 2015 um 20:23
2 Änderungshinweise (anzeigen)

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Economy Suite 5x

Beschreibung
Hello fellow Space Engineers! Today I present you with the Economy Suite.

The Economy Suite has two primary functions:

The first primary function is a method of Ingot compression into Canisters. A Canister contains 500 Ingots, has a fraction of the volume, and 75% the weight of it's uncompressed counterpart. A Canister can be made in the Compressor block; don't be fooled, it looks like a refinery (most likely temporarily depending upon general feedback) but operates as an assembler – no efficiency upgrades for you! All Canisters can be decompressed in the Compressor back into Ingots. This function will likely help players in a multitude of ways, from sub-trades in deep space without Credits, to transporting goods in smaller vessels, to reducing the amount of cargo containers required, and more.

The second primary function comes with an in game physical currency and an Admin only block for multiplayer. This Admin block is an ATM that slices, dices, and even looks sharp. How it works is that you put your Canisters into the ATM, go into the production menu, and produce Credits from the appropriate Canister type. Credits, inversely, can be traded in at the ATM for Canisters of any Ingot type, given the player can afford what he is looking to buy. Credits are stackable. Credit value is based loosely on calculations from the Space Engineers Trade Calculator (http://ripexz.github.io/se-trade/), among other data and considerations. For instance, Stone was devalued significantly because of it's abundance, refining speed, refining ratio, and the absurdly low requirements of Stone in survival; should Gravel based concrete ever become part of the vanilla game then I would restore most of Stone's value.

IMPORTANT - Before downloading this mod you need to know which assembler efficiency setting your world is running at. This MUST correspond with the mod release. There are four releases of the Economy Suite: 1x Assembler Efficiency, 3x, 5x, and 10x. If you disregard this warning your players will be able to exploit the Credit system. The issue is that a higher assembler efficiency also requires that much less in resources to create an item – so someone could sell 20 Silicon Canister for 80 credits and buy 300 or more Silicon Canisters for the same 80 credits. I think you can see the general idea of the issue. I tried to resolve this by making the Credit an Ingot, among other things, to no avail. Four releases it is then!

This mod is still a work in progress – there are definitely some textures I need to revisit (*COUGH* Canisters *COUGH*). If you notice any bugs (that are NOT related to Assembler Efficiency) please feel free to let me know. I'd be more than glad to make it right.

I hope that you enjoy this mod, and I hope that it helps to facilitate trade, teamwork, and maybe even a little more piracy ;)

** MODDERS **
I want to work with the plugin makers and general modding community. While I do not authorize re-releases of this or any of my mods – I would like you to have the ability to interface with this mod. For instance, should the writer of the Shipyard plugin wish to create a Credit friendly release (i.e. the crate requires credits to build a ship) I would be more than happy to help him. Don't be shy.

The classname (subtype) of the Credit component is literally “Credit”.

I will do my best to update my mods only on Thursdays to help ease the efforts of sever hosts as they will be updating their servers (and waiting for an extender update) anyways.

Here are the links to each of the releases for the Economy Suite:

1x Assembler Efficiency http://steamproxy.net/sharedfiles/filedetails/?id=469299729

3x Assembler Efficiency http://steamproxy.net/sharedfiles/filedetails/?id=469304398

5x Assembler Efficiency http://steamproxy.net/sharedfiles/filedetails/?id=469306174

10x Assembler Efficiency http://steamproxy.net/sharedfiles/filedetails/?id=469307254

I can be pretty awful about responding to feedback (quite often I don't even get a notification from Steam via the Steam client) but if it's constructive or something that would be worth implementing I usually write it down. When time permits I try to implement it.

Known Bugs:
- None that are within my control
- Collision Meshes of the components are wonky after the latest update
27 Kommentare
Ironhospital 31. Aug. 2017 um 4:54 
Thank you that I can change something .... when I am finished you get the link
Reign  [Autor] 30. Aug. 2017 um 13:04 
Yes, sure, just give credit - I'm going to remake it soon anyway :)
Ironhospital 30. Aug. 2017 um 12:19 
Hello, it is ok if I change your mod. :-)
ContrastX 24. Okt. 2015 um 19:29 
Thankyou
Reign  [Autor] 24. Okt. 2015 um 14:49 
I really liked it, thank you for sharing :)
ContrastX 8. Okt. 2015 um 13:57 
already...I posted the bank for a limited time then I'm taking it down. It is unfinished due to the fact I want to add a couple scripts along with other additional features. http://steamproxy.net/sharedfiles/filedetails/?id=531882605
Reign  [Autor] 8. Okt. 2015 um 9:39 
Well Gyro, such is business! You've got to build a good reputation!! 8)

I would adore a plugin to do such a thing, but I don't have the time right now to write it or fix it after an update!
Reign  [Autor] 8. Okt. 2015 um 9:38 
I would love to take a look at it ContrastX!! That would be awesome :) I made a platform with sensor airlocks on timers which would take forever if the sim speed was low. I put signs and things all over the place with rules and arrows to navigate. Sensors to lock the door behind you while using an ATM. I could never overcome people's impatience so it probably got a simpler remake by the server admin.
Gyro86 8. Okt. 2015 um 7:00 
this is prone to fraud i think - credits sent but the ship got "pirated" en rout to the custumer))) A more cenralized platform for that is need 8)
ContrastX 7. Okt. 2015 um 13:58 
On a related note to the below discussion, my wife and I built a bank with full instruction on how to use this mod. We originally built it for a server but never released it due to the server shutting down. If you guys would be intrested at taking a look at it I be will to put it up for a short while. Once again love this mod...just sayin