Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
(Also, couldn't heal a warrior - but he'd only lost a bit of health and I don't know if there's a threshold where you can/cannot buy healing. Gonna assume it was working as intended, but I don't think I'll be playing with this mod enough to find out, either way.)
Kinda soured me on that save to be honest. It's a shame, it sounded right up my alley.
Anyway to fix that?
Is there any reasonable modification that could be made to work around this? Maybe somehow allow the player to purchase citizens in puppeted cities?
Civil Society as the level 1 tenet from Freedom ideology; it says Broken Lords get +1 gold per specialist instead the food reduction
-lancers for the anti-mounted line
-cavalry for the mounted line
-great war infantry for the infantry line
-ironclads for the melee ship line (possibly earlier than this, I didn't do much naval in my game)
-artilery for the artilery line (maybe cannons, mine never got damaged)
Any fixes coming soon? Love the mod when it works, by the way. I was searching for a mod that completely refreched civ, and here it is!