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One thing I'm certain of - at least some of the material science has to make sense, applied phlebotinum should *try* and be consistent - and don't even let me start going on about logistics and...anatomically plausible violence, let's put it. Yeah, I'm definitely not a morbid motherfucker in this regard. Why~?
Well that came out quite the rant. I hope you don't mind the spam ^^
On a final note - again, I really appreciate your contributions. And you seem like a chill bastard, too.
I simply love the gradient work and overall, could ya say, surety; convinction radiating from your interpretations. I hope that's not too...esoteric a phrasing. And as to SAO swords, I actually nicked most of those - for...purposes - in the first hours of owning Blockstorm, just didn't feel particularly conversative at that point, heh. I'm not even that much of a SAO buff - well, hard to be a fan, having not yet consumed a given work - sadly, I've rarely (or so I believe) the time for new titles - and what I consider "new" can also be some indication of the scope of my backlog. Cyclopean... Some stuff just has to wait 'till retirement it seems ;p
Well, yeah, I *am* way into realism you could say, but the again, my definition of the word may be on the less orthodox side.
Y'know what the sword's problem seems to be? The hilt could be narrower in the last third before the pommel - and maybe a pixel shorter. That's kinda making it seem less like a claymore and more a beefy renaissance dagger at first glance. That said, your work is insane. I believe I can even see where the goddamn bevel ends, which is scary given the blade is 4px wide Oo'
Mad props, Sensei.