Source Filmmaker

Source Filmmaker

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Green Hill Zone V3
   
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Universe: Original IP
Map
Merkelapper: SFM
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281.548 MB
3. juni 2015 kl. 13.12
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Green Hill Zone V3

Beskrivelse
Update 6-6-2015: People seem to be having some different issues with the maps, particularly with the night map. For some reason I don't have enough space to update the maps. I don't understand how that works considering the size change is insignificant.

Apologies for the inconveniences. Here is a manual download link to the SFM lab. This one should work perfectly fine:

https://sfmlab.com/item/653/


Original Post:

The Third and Final Iteration of The Green Hill Zone maps I've created. It's been fun but it's time to move on, I hope you enjoy this final release!
[www.patreon.com]

SFM Version: Click Here

Gmod Versions:
Day Version
Sunset Version
Night Version


Follow me:
YouTube
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tumblr [hyperchaotixanimation.tumblr.com]


Includes:
green_hill_v3_night_sfm.bsp
green_hill_v3_sfm.bsp
green_hill_v3_sunset_sfm.bsp
Populære diskusjoner Vis alle (3)
7
26. jan. 2020 kl. 20.23
Missing Texture Help
Raiin
3
4. des. 2016 kl. 19.56
How do I use the SFMlab one?
Fox
1
27. juli 2022 kl. 13.12
wireframes in grass
Sir donks alot
54 kommentarer
~Hukka The Goblin~ 16. apr. kl. 8.16 
we need an update theres wire frames covering most of the map
Unoriginal_Fox 3. aug. 2023 kl. 5.47 
"definitive edition"
portable cattleman 4. mai 2023 kl. 0.06 
green hill is looking a lot more like wireframe hill right now
olddacc.exe 8. juni 2022 kl. 20.12 
the file won't show with the rest of my maps. what should i do?
ben438 2. okt. 2021 kl. 13.03 
i dont se the map
Sir donks alot 8. sep. 2021 kl. 23.47 
There's white lines all over the place
Sir donks alot 11. juli 2021 kl. 19.47 
We need more sonic maps
SonicChaos 15. mai 2021 kl. 19.14 
nvm I figured it out
SonicChaos 15. mai 2021 kl. 18.36 
what ever happened to the floating platform model, I can't see to find it anywhere
ediskrad327 26. mars 2021 kl. 19.45 
If anyone else is having trouble with the lake being wireframe I fixed it. Just put these two files in the \materials\map_textures path of wherever you have this map (either usermod\\materials\map_textures or workshop\\materials\map_textures or whatever) and it should work next time you load the map.

Use this removing the spaces:

b i t . l y / 31l4Y0x