Source Filmmaker

Source Filmmaker

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Green Hill Zone V3
   
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Universe: Original IP
Map
Tag: SFM
Ukuran File
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281.548 MB
3 Jun 2015 @ 1:12pm
1 Catatan Perubahan ( lihat )

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Green Hill Zone V3

Deskripsi
Update 6-6-2015: People seem to be having some different issues with the maps, particularly with the night map. For some reason I don't have enough space to update the maps. I don't understand how that works considering the size change is insignificant.

Apologies for the inconveniences. Here is a manual download link to the SFM lab. This one should work perfectly fine:

https://sfmlab.com/item/653/


Original Post:

The Third and Final Iteration of The Green Hill Zone maps I've created. It's been fun but it's time to move on, I hope you enjoy this final release!
[www.patreon.com]

SFM Version: Click Here

Gmod Versions:
Day Version
Sunset Version
Night Version


Follow me:
YouTube
Twitter
tumblr [hyperchaotixanimation.tumblr.com]


Includes:
green_hill_v3_night_sfm.bsp
green_hill_v3_sfm.bsp
green_hill_v3_sunset_sfm.bsp
Diskusi Populer Lihat Semua (3)
7
26 Jan 2020 @ 8:23pm
Missing Texture Help
Raiin
3
4 Des 2016 @ 7:56pm
How do I use the SFMlab one?
Fox
1
27 Jul 2022 @ 1:12pm
wireframes in grass
Sir donks alot
54 Komentar
~Hukka The Goblin~ 16 Apr @ 8:16am 
we need an update theres wire frames covering most of the map
Unoriginal_Fox 3 Agu 2023 @ 5:47am 
"definitive edition"
portable cattleman 4 Mei 2023 @ 12:06am 
green hill is looking a lot more like wireframe hill right now
olddacc.exe 8 Jun 2022 @ 8:12pm 
the file won't show with the rest of my maps. what should i do?
ben438 2 Okt 2021 @ 1:03pm 
i dont se the map
Sir donks alot 8 Sep 2021 @ 11:47pm 
There's white lines all over the place
Sir donks alot 11 Jul 2021 @ 7:47pm 
We need more sonic maps
SonicChaos 15 Mei 2021 @ 7:14pm 
nvm I figured it out
SonicChaos 15 Mei 2021 @ 6:36pm 
what ever happened to the floating platform model, I can't see to find it anywhere
ediskrad327 26 Mar 2021 @ 7:45pm 
If anyone else is having trouble with the lake being wireframe I fixed it. Just put these two files in the \materials\map_textures path of wherever you have this map (either usermod\\materials\map_textures or workshop\\materials\map_textures or whatever) and it should work next time you load the map.

Use this removing the spaces:

b i t . l y / 31l4Y0x