Source Filmmaker

Source Filmmaker

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Green Hill Zone V3
   
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Universe: Original IP
Map
Mots-clés : SFM
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281.548 MB
3 juin 2015 à 13h12
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Green Hill Zone V3

Description
Update 6-6-2015: People seem to be having some different issues with the maps, particularly with the night map. For some reason I don't have enough space to update the maps. I don't understand how that works considering the size change is insignificant.

Apologies for the inconveniences. Here is a manual download link to the SFM lab. This one should work perfectly fine:

https://sfmlab.com/item/653/


Original Post:

The Third and Final Iteration of The Green Hill Zone maps I've created. It's been fun but it's time to move on, I hope you enjoy this final release!
[www.patreon.com]

SFM Version: Click Here

Gmod Versions:
Day Version
Sunset Version
Night Version


Follow me:
YouTube
Twitter
tumblr [hyperchaotixanimation.tumblr.com]


Includes:
green_hill_v3_night_sfm.bsp
green_hill_v3_sfm.bsp
green_hill_v3_sunset_sfm.bsp
Discussions populaires Tout voir (3)
7
26 janv. 2020 à 20h23
Missing Texture Help
Raiin
3
4 déc. 2016 à 19h56
How do I use the SFMlab one?
Fox
1
27 juil. 2022 à 13h12
wireframes in grass
Sir donks alot
54 commentaires
~Hukka The Goblin~ 16 avr. à 8h16 
we need an update theres wire frames covering most of the map
Unoriginal_Fox 3 aout 2023 à 5h47 
"definitive edition"
portable cattleman 4 mai 2023 à 0h06 
green hill is looking a lot more like wireframe hill right now
olddacc.exe 8 juin 2022 à 20h12 
the file won't show with the rest of my maps. what should i do?
ben438 2 oct. 2021 à 13h03 
i dont se the map
Sir donks alot 8 sept. 2021 à 23h47 
There's white lines all over the place
Sir donks alot 11 juil. 2021 à 19h47 
We need more sonic maps
SonicChaos 15 mai 2021 à 19h14 
nvm I figured it out
SonicChaos 15 mai 2021 à 18h36 
what ever happened to the floating platform model, I can't see to find it anywhere
ediskrad327 26 mars 2021 à 19h45 
If anyone else is having trouble with the lake being wireframe I fixed it. Just put these two files in the \materials\map_textures path of wherever you have this map (either usermod\\materials\map_textures or workshop\\materials\map_textures or whatever) and it should work next time you load the map.

Use this removing the spaces:

b i t . l y / 31l4Y0x