Source Filmmaker

Source Filmmaker

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Green Hill Zone V3
   
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Universe: Original IP
Map
Tunnisteet: SFM
Tiedostokoko
Julkaistu
281.548 MB
3.6.2015 klo 13.12
1 muutos ( näytä )

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Green Hill Zone V3

Kuvaus
Update 6-6-2015: People seem to be having some different issues with the maps, particularly with the night map. For some reason I don't have enough space to update the maps. I don't understand how that works considering the size change is insignificant.

Apologies for the inconveniences. Here is a manual download link to the SFM lab. This one should work perfectly fine:

https://sfmlab.com/item/653/


Original Post:

The Third and Final Iteration of The Green Hill Zone maps I've created. It's been fun but it's time to move on, I hope you enjoy this final release!
[www.patreon.com]

SFM Version: Click Here

Gmod Versions:
Day Version
Sunset Version
Night Version


Follow me:
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Twitter
tumblr [hyperchaotixanimation.tumblr.com]


Includes:
green_hill_v3_night_sfm.bsp
green_hill_v3_sfm.bsp
green_hill_v3_sunset_sfm.bsp
Suositut keskustelut Näytä kaikki (3)
7
26.1.2020 klo 20.23
Missing Texture Help
Raiin
3
4.12.2016 klo 19.56
How do I use the SFMlab one?
Fox
1
27.7.2022 klo 13.12
wireframes in grass
Sir donks alot
54 kommenttia
~Hukka The Goblin~ 16.4. klo 8.16 
we need an update theres wire frames covering most of the map
Unoriginal_Fox 3.8.2023 klo 5.47 
"definitive edition"
portable cattleman 4.5.2023 klo 0.06 
green hill is looking a lot more like wireframe hill right now
olddacc.exe 8.6.2022 klo 20.12 
the file won't show with the rest of my maps. what should i do?
ben438 2.10.2021 klo 13.03 
i dont se the map
Sir donks alot 8.9.2021 klo 23.47 
There's white lines all over the place
Sir donks alot 11.7.2021 klo 19.47 
We need more sonic maps
SonicChaos 15.5.2021 klo 19.14 
nvm I figured it out
SonicChaos 15.5.2021 klo 18.36 
what ever happened to the floating platform model, I can't see to find it anywhere
ediskrad327 26.3.2021 klo 19.45 
If anyone else is having trouble with the lake being wireframe I fixed it. Just put these two files in the \materials\map_textures path of wherever you have this map (either usermod\\materials\map_textures or workshop\\materials\map_textures or whatever) and it should work next time you load the map.

Use this removing the spaces:

b i t . l y / 31l4Y0x