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RC.TunnelPortal.01
   
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25 мая. 2015 г. в 8:54
25 мая. 2015 г. в 21:11
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RC.TunnelPortal.01

В 1 коллекции, созданной ÐC
Road Construction Assets
Предметов: 22
Описание
created on patch 1.1.0b

- your road straight into 2 aligned (min height) tunnel portal/exit
- 14x5x-9m tiles long/width/height (11 each tunnel straight)
- tested without mods on flat terrain and hills < 12m
- asset saved mod-less
- includes custom tooltip, thumb (default, hover, focus, pressed), snapshot, ui_id


keep in mind :
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- using mixed road types, means tunnel road != outside connection type add signs, light, whatever 99% into the sidewalls but not well hidden

- don't work well on rough terrain or +4 Lane Roads

- modified roads could have a high chance for texture glitches in front of tunnel
(fixable with terra-forming and overlay placements)

- has modified id for personal sorting of assets and keeping rc.xx together @ui
(same id usage could result in crash/error spam or whatever, used id @ tooltip)


suggestions :
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- view screen2 for well working overlay placement between tunnels
Комментариев: 1
NeonsStyle 30 мая. 2015 г. в 0:53 
Pictures looking down tell us what it is. Pretty pics tell us nothing about what it's used for.