Don't Starve Together

Don't Starve Together

4,113 oy
More Actions
5
2
   
Ödül
Favorilere Ekle
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116.535 KB
22 May 2015 @ 10:12
17 Oca 2016 @ 8:22
20 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
More Actions

Açıklama
Add actions:
1. Jump.
2. Jump over certain obstacles.
3. Shove.
4. Push.
5. Hide (in a tree).
6. Take refuge.
7. Search.
(Mouseover and right click)

Change:
8. Heal (animation change).

Description
1. Jump anywhere (see instruction). The landing site must be solid ground and free of obstacles.
2. Jump over an obstacle, or to the other side of wall (1 layer only).
3. Shove a mob away (violently). A mob dies instantly if it falls into ocean or lava.
4. Push a player or a companion away (gently).
5. Hide in a tree for a short period of time (undetectable), if successful all pursuers will lose track of you. Hiding costs hunger and is only possible if not near danger.
6. Take refuge in a mob house or a den for protection (invincible), for a very short period of time. Costs hunger.
7. Search burrow, grave or skeleton with bare hands for treasure. Costs hunger or sanity. Skeleton always drops a gold nugget in addition to normal loots.
8. Healing uses saw-bone animation.

Jump modes and instructions
Free roam:
Right click on your character. The jumping path must be free of large obstacles.
Obstacle:
Point at an object and right click, if Jump option is available.
Free roam + obstacle: (require some practice)
Place twigs (1) on the ground, light them on fire, and right click on fire.

Important information for wall-users:
To prevent people from jumping into your base, you need two layers of wall, or more if they are skilled. I tested and never managed to jump over three layers of walls. A combination of walls and physical obstacles, “sandwich” configuration, or "checker board" configuration would also work.

Notes:
Some actions may not be available if play with a controller.
Currently, there is no plan to port it to DS.
There is no configuration option.
Popüler Tartışmalar Tümünü Görüntüle (2)
51
4 Şub 2019 @ 2:52
Bug Reports
Isosurface
8
27 Tem 2015 @ 7:53
What about some superhero actions?
Isosurface
352 Yorum
rsoyxihnark 18 Ağu @ 9:50 
scripts/gamelogic.lua(1085,1) in function 'cb'
scripts/screens/worldgenscreen.lua(146,1) in function 'OnUpdate'
scripts/frontend.lua(753,1) in function 'Update'
scripts/update.lua(95,1)
rsoyxihnark 18 Ağu @ 9:50 
[00:00:35]: error calling PrefabPostInit: rock_flintless in mod workshop-447092740 (More Actions):
[string "scripts/componentactions.lua"]:2988: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
scripts/componentactions.lua(2988,1) in function 'RegisterComponentActions'
scripts/entityscript.lua(637,1) in function 'AddComponent'
../mods/workshop-447092740/modmain.lua(57,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(191,1) in function 'mod'
scripts/mainfunctions.lua(371,1)
=[C] in function 'SpawnPrefab'
scripts/mainfunctions.lua(409,1) in function '_SpawnPrefab'
../mods/workshop-1378549454/gemscripts/tools/specialprefabspawner.lua(45,1)
=(tail call) ?
...
=[C] in function 'SerializeWorldSession'
scripts/networking.lua(326,1) in function 'SerializeWorldSession'
scripts/shardindex.lua(333,1)
=(tail call) ?
KrayZ RoarC 6 Tem @ 7:31 
ins't it possible to add a setting to disable safety to jump in the water?
i was playing this mod with reign of runts, as moose goose... and more actions made ocean walking stop working on moose goose ; - ;
Frenne Dilley 25 Haz @ 6:59 
aw crap, another one bites the dust?
San [Σ] 24 Haz @ 6:25 
DEAD
BlackWaterAquifer 17 Haz @ 13:56 
the mod is 9 years old. no updates.
Cattom 8 May @ 15:23 
broken as ♥♥♥♥. crashes the game whenever active
A Chaos Emerald? 17 Mar @ 20:51 
not working
白起43 20 Haz 2024 @ 20:55 
Dear author,

I am a player of DST and also a mod developer and sharer on the WeGame platform. Recently, I came across your mod on Steam and was deeply impressed by its creativity and functionality. I believe it would be well-received in the WeGame community.

Therefore, I am writing to request your authorization to transfer your mod to the WeGame platform. To ensure your rights and respect your original work, I will retain your name and provide detailed credit to you as the original author in the mod description. Additionally, I would like to integrate some of your mod's features and content into my own mod to enhance the overall gaming experience.

If you agree to grant permission, please let me know if you have any special requirements or considerations.

Thank you very much for considering this proposal, and I look forward to your response.

Best regards
Ruletiki 15 Haz 2024 @ 17:07 
рукожопство а не мод. не советую!