Legend of Grimrock 2

Legend of Grimrock 2

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Exanima
   
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2.901 MB
12 Thg05, 2015 @ 11:53am
27 Thg05, 2015 @ 6:12am
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Exanima

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An attempt to replicate the campaign of Exanima.

** Level 1 is completely playable, featuring props/items/monsters/opened doors **
** Level 2 is done, but I need someone to help me with the props/items/monsters/opened doors **

I used this guide by hipp0cat as a reference.
http://steamproxy.net/sharedfiles/filedetails/?id=437576400

Onaka helped me with the semi-random item spawning in chests.




8 bình luận
KERNBOOM  [tác giả] 25 Thg05, 2015 @ 3:14am 
Oh that makes sense. Thanks
Zenbane 23 Thg05, 2015 @ 9:52pm 
How many Levels do you have on your Map? If you have more than one, then make sure they do not share the same x,y,z coordinates. If you have 2, for example, and both are set to "0,0,0" then the Auto Map will not work. Feel free to email me your Editor Project files and I can take a look as well: AzelOhwell@gmail.com
KERNBOOM  [tác giả] 22 Thg05, 2015 @ 10:04am 
My lord, I has no intelligence. I don't know how to turn it on, I even tried using the magical powers of Google. I has a couple of parties I need to attend this weekend, I shall delve into this issue and resolve it when I has returned. Please don't behead me.
KERNBOOM  [tác giả] 22 Thg05, 2015 @ 7:49am 
Sir yes sir.
[RGN] Mike_Nomad 22 Thg05, 2015 @ 7:33am 
Please....... auto map
KERNBOOM  [tác giả] 15 Thg05, 2015 @ 1:51pm 
No it isn't on purpose. I'll see to it
Zenbane 14 Thg05, 2015 @ 11:29pm 
Is the auto-map function off on purpose? I see you uploaded a map which helps, but the in-game automap would be nice :-)
† Benz 12 Thg05, 2015 @ 11:55am 
:ss13ok: