Killing Floor 2

Killing Floor 2

50 ratings
Audio tweaks and fixes
By RejZoR
A collection of audio tweaks and settings to improve/enhance Killing Floor 2 audio and fix potential audio skipping and stuttering issues.
   
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Audio stuttering/skipping fixes
So, here it goes...

Go to folder Documents inside "My Documents":
.\Documents\My Games\KillingFloor2\KFGame\Config

Open file "KFEngine.ini" with Notepad and use Ctrl+F for searching. Search for: [XAudio2.XAudio2Device]

Change these values as described below:

MaxChannels=32
CommonAudioPoolSize=0

MaxChannels dictates to the game how many audio channels it uses to play sounds. 32 works on majority of even crap soundcards but some can do more. My Sound Blaster Z supports up to 128 channels and I've tested 96 which works perfectly fine (120 causes weird static noise). The sound becomes a lot richer since more sounds can be played at once without overlapping others, potentially resolving sound skipping. This number is usually 16, 32, 48, 64 or 96. Try it and see if it makes any difference. Using values below default value 32 is only recommended if nothing else fixes the issues.

CommonAudioPoolSize is an audio buffer to my knowledge and keeps audio pre-buffered in memory so it is always ready for instant playback without any delay. Default is 0, but increasing it to 32, 64, 128, 256 or even potentially more should help a bit. I'm using 256 and it's working perfectly fine for me. This should potentially fix audio stuttering issues.

Save the document and run the game. Let me know if it helps on any of those problems in real-world conditions.
10 Comments
Pyro Gourmand 9 May, 2017 @ 11:07pm 
CommonAudioPoolSize is described as "The amount of memory to reserve for always resident sounds" in the Unreal Engine documentation. It could fix or create audio issues, so keep that in mind and change it back to 0 if needed.

MaxChannels is described as "The maximum number of concurrent audible sounds" . Good luck finding your own soundcard specs, manufacturers almost never disclose these!

RejZoR  [author] 15 Apr, 2016 @ 2:04pm 
@laitsuZ_88
Looks like they changed something since I've written this guide.
laitsuZ 14 Apr, 2016 @ 6:14am 
I have a pretty good pair of headphones with it, sennheiser HD 598.
laitsuZ 14 Apr, 2016 @ 1:19am 
I have the same Sound Blaster Z. In what situations that static noise happens if you going over 96 value? For me it sounds good even at 128 so far except when using the mwg but that static sound is implanted in the game by self.
Milo 14 Oct, 2015 @ 6:04pm 
This guide helped a ton. When I got the game it was about unplayable because of these horrible sounding stutters. This fixed it quite a bit, I rarely have these issues now. I recommend this to anyone considering it, the time is worth it. Thanks a lot :steamhappy:
turtleslk 20 Aug, 2015 @ 7:51pm 
mine was already at 32 and 0.. im going to try oh mikey's settings.
DoWai 9 May, 2015 @ 1:09am 
i will try change it back to 32 to see any difference, thanks for advice
RejZoR  [author] 9 May, 2015 @ 1:06am 
@Oh! Mikey!
I suggest you try to keep at least 32 maxchannels if possible. Go to 16 only if nothing else helps.
DoWai 8 May, 2015 @ 10:33pm 
very nice guide it solves the sounds problem! I set it MaxChannels=16 and CommonAudioPoolSize=128
M@crobyte 1 May, 2015 @ 7:20am 
Great guide. I will pass this on to anyone I know having issues.