Insurgency
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Karkar
   
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Maps (co-op): Checkpoint
Maps (MP): Push
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242.859 MB
17 avr. 2015 à 5h54
10 déc. 2019 à 12h59
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Karkar

Description
This is a port map of Karkar from Insurgency : Modern Infrantry Combat

Compatible with Push & Checkpoint Gametype

Now compatible with the news workshop systeme

If you want play CooP alone :
click on practice in the menu and start training
open the console and type :
map karkar_b11 checkpoint



KALASH NICOLE Today at 9:53 PM
Unread Messages
Changelog B_11 version :

- Two new undergorund access from Alpha to Bravo.
- A new path alongside the cliff from 1st security spawn to Alpha Building.
- Updated navemesh.
- minor lighting changes.

Please support us on utip : https://utip.io/garybourbier
Thanks you !
37 commentaires
[PINJE]zizidepoule  [créateur] 10 déc. 2019 à 12h54 
KALASH NICOLE Today at 9:53 PM
Unread Messages
Changelog B_11 version :

- Two new underground access from Alpha to Bravo.
- A new path alongside the cliff from 1st security spawn to Alpha Building.
- Updated navemesh.
- minor lighting changes.
[PINJE]zizidepoule  [créateur] 10 déc. 2019 à 12h53 
@Nullifidian : yes !


Bot Chris 9 déc. 2019 à 5h44 
since update 4Dec2019, map name changed to karkar_b11
Nullifidian 5 déc. 2019 à 1h57 
LeiMuu 11 oct. 2018 à 2h54 
Thank you for taking the time to contribute to the community.
[FfF]G4RY BoURB!3R  [créateur] 10 oct. 2018 à 10h17 
Update available !
SL1PSTR34M {TSV} 1 aout 2018 à 0h01 
If you are crashing to desktop or recieving texture errors on this map after the may update, open steam library right click insurgency and select properties. select local files tab, and then browse local files. run insurgency.exe and the map will play just fine. The problem is in the insurgency_x64 executable.
ozzy 1 juin 2018 à 6h11 
Thanks for work on map! Any plans to fix textures? Removing from my server until then but would love to add it back.
°§hªwÑéë· 5 mai 2018 à 22h28 
This map need an update, with the May update it now has missing textures
Red Panda Standing By 7 avr. 2018 à 13h05 
Security Forces bots do not move at all, what gives?