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Warframe

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Evey Van Pyre - A Build for Trinity
By Torun
Trinity purposed for replenishing energy of her teammates via Energy Vampire is quite sought after. If you possess Trinity, a build of this kind is a must.
   
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Intro
Trinity is the most supportive frame you can find in Warframe. While it can also be used as a tank, the game's aggro mechanics are hardly predictable and influentiable, preventing the true point of tanking as a team role. I can think of two builds for Trinity, and this guide concerns the Energy Vampire build, or EV, current as of Update 16.1.

This build is one of the most valued in the game, since most players rely on shields for defence rather than health and they are adept at keeping enemies from depleting them. As long as they have energy. But even with all the power efficiency they can acquire, press-4-to-win drains energy very well. In fact, it can happen so with any ability if used extensively. There are also Leech Eximii around. This is where an EV Trinity comes in.
How Do I Mod?
Overview:Definitely use a potato. Shouldn't need a Forma. Maximum range, a lot of strength, efficiency is not as important, but don't go negative under any circumstances. Duration is actually somewhat undesirable. You can go to the next heading if you know how to do it yourself.

Mod Rundown: Aura - If you want to sacrifice Forma, polarize for Energy Siphon. Otherwise, Physique or Rejuvenation will do.

Overextended + Stretch - You can have both maxed. Keep in mind though you cannot downrank mods and OE mostly isn't good maxed elsewhere. Also, you need strength too and OE takes it. I prefer Rank 3.

Intensify + Transient Fortitude - Maxed if possible.

Fleeting Expertise - No, not Streamline. And max it if you have two of those.

Redirection - "But Trinity can heal, why shields?" Oh, so you want to spend all your time and energy casting Blessing on yourself on high-level missions? Good luck to you.

Last slots have multiple options:


Blind Rage - To further your strength, keep the EFF positive.

Streamline - Either to complement Blind Rage (FE alone is good enough for that, actually) or when you don't believe in EV yourself (why would you want this build then, if I may ask?).

Vampire Leech augment - In case teammates slack off casting powers. No other augments viable.

(Primed) Flow - Your EV will restore a lot of energy. You might as well stock up on it since you might have a lot of Blessings on your hands one time.

Vitality - If you're such a whim, why not.

You can use any combination of these mods. My personal favourite is Vampire Leech and Blind Rage.

How Does This Build Work?
The centerpiece of this build, Energy Vampire, renders a target stunned and has him radiate energy in several waves before letting him go. If he is killed before that, he releases the remainder of due energy at once. Most players just make use of that since they want their energy now.

If you followed this guide, you may notice a dreadfully low power duration on your frame. That's intentional. Now, your teammates don't need to wait for energy even without killing your target. It's fire-and-forget.

How? The mechanics of the ability spread the waves evenly among the duration. If you shorten it, the waves come out in a rapid succession without affecting the amount you receive.

"But what about other abilities? Aren't they useless?" Well, mate, Link is for another build, Well of Life has little use with a proper build regardless, and Blessing is nearly always useful.

If, by chance, you equip the Vampire Leech mod, it only replenishes shields when the energy of the player is full. Combining it with Flow may seemingly further away the time your shields get recharged, but the high strength negates this in a jiffy.
How Do I Play With This Build?
Stick to your squad and keep an eye out for any enemy. Unless he's very, very far away, cast EV on him and move on. The FoF property allows you to focus your fire on enemies that need your attention. You could EV them instead, true, but waiting to cast before finding a high threat hinders your potential and your teammates tend to rely on you to deliver a steady stream.

Link is near useless, unless you expect a tough hit coming and you cast Link at the right time. Given how much energy Link costs, though, it's not worth it much and you shouldn't rely on Link with this build.

Blessing is still quite useful if you see your teammates are scratched or going down. The high strength takes their stats to 100% any time. The damage resistance part, on the other hand, is insignificant in this build.

Weapons used? Any you like! It doesn't matter, but if you run Trinity more often, you might run into the problem of this Trinity not being as tanky as you might be used to. So melee with caution.
Conclusion
If you followed this guide and learned to handle Trinity a bit, your team will be able to spam their abilities for as long as the enemy keeps coming. Unless your teammates kill them faster than you can target them. Then, good luck to them.

My sincere thanks for reading this! Hopefully, this guide helped you help your team and if you liked it, give it a rate. Quite helps others know how to Trinity.
4 Comments
Torun  [author] 15 Apr, 2015 @ 7:45am 
Link is actually quite more useful ever since Blessing lost the invulnerability buff. It is the only reliable way to increase your effective health. While Blessing can still grant you near-invulnerability, the current mechanics of the ability make it quite risky as you need to time the cast at near death of your mates, or yours if you lack QT.

Blessing build, at its core, is actually quite simpler than you might imagine, but it's timing-extensive and requires decently ranked mods.

If you are that allergic to the Abating Link, I'd recommend Embolist or Torid instead of Tysis. While they require Clan Tech, they make up for it with higher kill and spread potential. Paracyst is also very good for decreasing armor and possesses good utility for melee players.

Regarding ES, it's optional, I've seen people who regilously use it and it also eases off some of the burden upon you as EV Trin. It's rather a beginner's option who happens to have an inventory overflowing with Forma.
Tuna In A Bottle 15 Apr, 2015 @ 7:17am 
EV Build: high (or max) strength, full range
Blessing build: Efficiency? Range? Duration? Rage? Quick Thinking?

EV build needs few essential things, instead blessing counts on many thing, found a balance isn't that easy. But most of the time your team complain to you because you're not EV, when they don't realize they're nearly immune to damages

Link is only a surplus to trin and used to be useful when Blessing gave full invulnerability. Want to have less armored enemy? Take the tysis instead of the augment

Oh and please leave that "If you want to sacrifice Forma, polarize for Energy Siphon". Why you have to take ES when you're EV? any aura is more effective than ES and if you run out of energy better use a energy restore instead of wait for the "passive regen":fishing:
Torun  [author] 15 Apr, 2015 @ 2:18am 
It's easy for you, but I've had people asking about it and I had some time on my hands, so... It only took me 90 minutes to make anyway :)

I'm planning to make a Link Build soon and that is pretty much the Blessing build since strength only improves Blessing marginally while duration can help you a lot. Strength has no effect on damage resistance as far as I could tell as it's derived from the greatest percentage healed amongst players.

The healing factor is influenced by STR, but Intensify alone was enough to boost it for me and I only used Stretch to increase range, since Trinity becomes very tanky by then and you can go close-range.
Tuna In A Bottle 14 Apr, 2015 @ 11:26pm 
it's easy create a EV build, make a Blessing build instead