安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Armor: Wyrm
Weapons: Burning
Protection: Confused, Stunned -- (thanks to Haohmaru for Additions)
Bossloot: ...
-New Hero Unlocked Human Psionic
-"purple" Bone
-Spell and a Hat, hope the new Hero was his main loot, kinda weak loot
Randoom Meteorite: I would underline fire/burning for "Weapons" as all enemies are vulnerable to it. I would also underline burning and infested for "Protection" (though infested is mainly for the boss).
Gates of Ashtur: I would underline confused and burning for "Protection." You could add curse under this category too, but it isn't vital (hence no need to underline).
in Gates of Ashtur, some mobs use confuse and burning (which are both bad), but no one uses it in AoE, and the burning only hits your front guy. The boss does AoE bleed, which isn't a big deal either