Cities: Skylines

Cities: Skylines

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Ferris Wheel
   
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Assets: Prop
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投稿日
1.565 MB
2015年3月26日 19時18分
1 項目の変更履歴 ( 表示 )

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Ferris Wheel

解説
A farris wheel that can be placed in a park. About 2x6 grid squares in size.
12 件のコメント
chinazzi 2018年1月22日 7時59分 
Cool P.S geil ?
AmiPolizeiFunk 2017年1月17日 10時06分 
lol Farris
EJ 2015年6月30日 3時34分 
Is the incorrect spelling of the asset intentional?
forestfey 2015年4月18日 10時43分 
again, blissboostoscope! <3
...I am planning on Dronoria HAARP residetials and GOSH going carefully tentacular tantaltaining. In the city. Shimmering style...
anxietymuppet 2015年4月1日 18時28分 
Anna Faris would be proud
hottt3 2015年3月27日 20時31分 
You should make it a park. It wil be one of the most popular.
Chris 2015年3月27日 17時24分 
Dude it looks amazin ingame, with all these mods I can finally start to make a great grand park. Hope you can make it animated!
Vinolik 2015年3月27日 5時37分 
Please look into it, this is looking great :)
ReticentDaikaiju  [作成者] 2015年3月27日 3時52分 
Found it: http://simnation.tv/citiesskylines/updates/cities-skylines-modding-ama-roundup/

"Skeletal animations are not supported. We are keeping a very close eye to support them in the future. Many of the building and props animations you see in the game, such as the wind turbines, waving trees.. are not skeletal meshes and are using vertex animations. For your asset to use those, you simply need to select one of those vertex animated building as template and you will be able to have simple animations on your custom building. You can open them in the editor and place props, quite a lot like any other buildings."

So it looks a bit specialized and might be a bit tricky to use in this case, but I'll look into it.
Djelle 2015年3月26日 19時39分 
I read in a Readit AMA that it is not posible to animate via a skeleton. But simple animations which animate the mesh should be posible. Example in text was a windmill.