Counter-Strike 2

Counter-Strike 2

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8.014 MB
20 marca 2015 o 17:40
21 marca 2015 o 11:27
Listy zmian: 2 ( zobacz )

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DE_OVERWATCH

THIS MAP WILL BE SUBJECT TO CHANGES AND IMPROVEMENTS!!


Fight in a sky high environment on roof tops and inside office buildings
*Terrorist forces: "Federals got there hands on files that could provide them names and locations to cells around the world. We know where are they are. Let's pay them a visit!" Blow up any of the 2 bomb sites to destroy the evidences!!
*Counter-Terrorists: " We are under attacked by unknown enemy forces...we require immediate backup at the federal bur....." Protect the evidences or kill all the enemies.

This is the final version version for the map. Fixes:
-Map is not properly optimized;
-Radar function properly;
-Some glass is not breakable;
-Light is final;
-Directions to the bomb sites or bomb site markers added.

This map futures:
-24 players.
-2 bomb sites.
-Exterior and interior areas.
-Functional radar.

Things to be changed:
- Fully optimize the map;
- Change some aspects of the map;
- Small bug fixes;

NOTE: PLEASE REPORT BACK TO ME IF YOU CANNOT START THE MAP.

Also the map in this shape should have a radar and a loading screen. If you do not see them tell me.
Popularne dyskusje Zobacz wszystkie (1)
0
27 marca 2015 o 1:48
Map changes
t3ch_89
Komentarzy: 51
Barry Barebones 7 sierpnia 2016 o 16:10 
I enjoy the map, i really like how its similar to Agency but it has a lot of differences that make it its own thing. only problem is sometimes the cts blend into the wall textures due to the lighting and the optimization,( but you said you would work on that)
megarobot37 24 maja 2015 o 1:46 
Really cool map. Although there are a few things which I think you could add curtains/ shutters to the windows. There is too much vision for the CTs and when the CT forces use AWPs they destroy the Ts even if they use the rooftop. This is because AWPs are also really good on the rooftops. To negate the lethality of awps on the roof, I believe you could add some fog, like insertion, to further negate the awp.
-=30+=- Sgt Smith 2 maja 2015 o 6:14 
I liked the map, however at first view of the radar the map seams to favor the CT, but as terror have the choice of going over the rooftops to get to the bomb spots, this evens things out, more in a five v five config. I have only played against bots to find the diffenrent routs to each spot so I can not comment on FPS etc. but still the map looks good.
eec218 1 maja 2015 o 20:53 
Very bad lag on casual mode..is there a limit on how many players should be on it?
Falc0 30 marca 2015 o 2:23 
Милфоед 29 marca 2015 o 10:27 
Nice job!!!
Please rate my work
AWP|Tiger http://steamproxy.net/sharedfiles/filedetails/?id=415247475
P90|Fire Breath http://steamproxy.net/sharedfiles/filedetails/?id=415969830
Rate this please and thank you
goCS 29 marca 2015 o 0:31 
70fps from t spawn when i look at wall on ct side, optimization not works)
would like stairs to be ramped. had close idea with 2 buildings and bridge between it but hadnt good realization. gj man, map looks good.
U-B[m]D 28 marca 2015 o 8:23 
Оцените пожалуйста.
Все работы выполняю в военном стиле.
Оружие имеет военную окраску современного образца.
Это мои первые работы, ждите прибавки в таком же стиле:3

http://steamproxy.net/sharedfiles/filedetails/?id=415395196

Rate please.
All work is done in a military style.
The weapon has a modern military color sample.
This is my first job, wait for the gain in the same style: 3

http://steamproxy.net/sharedfiles/filedetails/?id=415395196
Fancy Snancy Cat Man 28 marca 2015 o 5:53 
the spamming of the chat with shitty skins