The Escapists

The Escapists

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How To Escape All Prisons *W.I.P*
By davidlatimer and 1 collaborators
Ever wanted to know what to do in prisons 'cus you're a noob? Ever wanted to 'cus you're not a noob? Then this a guide to escape a selection of prisons in The Escapists. Enjoy!

BTW This is the first guide for my group: The Escapist Guiders
   
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Prison No.1: Center Perks
The first step to being an absolute MASTER on The Escapists and if you can't escape this then... well lets not think of that because you WILL escape this.
What You'll Need:
  • 2 pillows
  • 1 bed sheet
  • 4 plastic forks
  • 0-4 plastic knives (depends on how many files you find. e.g. 1 file = -2 knives)
  • 0-2 files
  • 1-2 food (any type)
  • 1 Guard Outfit
How To Escape:
Step 1:
As soon as you wake up, take your pillow and bed sheet.Then, at the start of rollcall take someone else's pillow and bed sheet to make a bed dummy (2 pillows & 1 bed sheet *needs 30 intellect so do it quickly before it goes down*) place it in your bed and go to rollcall.



Step 2:
In the dinner hall take 4 forks (if they're not there check the next day) and take 4 knives (you'll only be able to carry 4 forks, 2 knives and an extra knive in your weapon slot and if there isn't enough do the same as you did with the forks) then put the knives in your desk in free period.



Step 3:
During that free period, start chipping away at the wall next to the southernmost entrance but make sure you stop if guards are near you. Stop chipping at the wall when it has 4% left then put the forks in your desk.

Step 4:
Follow the routine until it is your laundry job. Complete the laundry job and when you've finished,take a guard outfit and run for it until you get to your desk, when you put the suit in. Check other inmate's desks for food and files (every file you find you can get rid of two knives and use the file instead).

Step 5:
Follow the routine until evening rollcall. At evening rollcall, go to where rollcall is and then come out. Take your remaining fork, knives(and/or files) and food and chip away the wall you chipped away earlier. If you did this correctly it shall break. Walk outside and when you're outside place the wall back.

Step 6:
Walk down and you'll see a door with a white lock. Drop your fork and start cutting away at the fence next it until your fatigue is high. If so, then eat a bit of food and continue. When the fence is broken, then walk out and you have escaped!
Prison No.2: Stalag Flucht
Did you know that this german prisoner of war (POW) camp is translated to War Camp Escape?
Anyway, so you've escaped Center Perks and hope to escape this one? Well we'll tell you how!
What You'll Need:
  • 2 pillows
  • 1 bed sheet
  • 0-4 plastic knives (depends on how many files you find e.g. 1 file = -2 plastic knives)
  • 0-2 files
  • 1 tub of talcom powder
  • 1 tube of toothpaste
  • 1 lighter
  • 2 combs
How To Escape:
Step 1:
After escaping Center Perks choose Stalag Flucht. Name the 4th guard "Staff" and press start. When you wake up you'll realise that you're in a cell with a cellmate. Steal both of your pillows and bedsheets and make a bed dummy (same as the last time, 2 pillows & 1 bedsheet *have to do it before your intellect lowers itself*) and put it in your bed.Next, resign from your job.

Step 2:
Go to rollcall and then go to breakfast. Check for 4 knives and then put them in your desk then get your strengh up. When you're done, check desks for files,
some talcum powder and a lighter. Then get your strengh up until free period which you can then raise your intellect (a lot) and when it's about 90-100 make a wad of putty (talcom powder & toothpaste) and some molten plastic (lighter & comb/toothbrush).

Step 3:
Follow the routine until Leisure/Work Period which you can grab another comb, scrape it on the wall to make it a comb shiv. Have the comb shiv in your weapon slot, the wad of putty and the molten plastic in your inventory and knock out Officer Staff. Grab his key, put it in the crafting menu with the wad of putty to make a mould. Put the mould and key in your inventory and give the guard back his key.

Step 4:
Put the mould and molten plastic in the crafting menu to make a plastic key. Put the plastic key in your desk. Follow the routine until rollcall. Go to rollcall an then go to your cell (before lights out) and take the plastic staff key and knives/files out then go back to rollcall.

Step 5:
In Lights Out, go to the work place and don't go inside. Go right and then down and you'll see a door with a red lock. Seeing as you have that key, you can just walk in there and then go into the building to your left, turn off the generator, get out of the building, go through the door which is down and then left to you, cut away the blue fence and walk out to escape!
Prison No.3 Shankton State Pen
We thought we'd got you trapped in Stalag Flucht... no matter.
This is up next!
What You'll Need:
  • 3 bed sheets
  • 1 pillow
  • 1 lighter
  • 1 comb/toothbrush
  • 1 tube of toothpaste
  • 1 tub of talcum powder
  • 2 pieces of timber
  • 2-3 trowels
  • 2-3 food (any type)
How To Escape:
Step 1:
When you've escaped Stalag Flucht, select "Shankton State Pen" and name the 2nd guard Utility. When you wake up, take your bed sheet and pillow, take someone else's bed sheet and pillow and take someone else's bed sheet. Craft a bed dummy (same as always, not going to bother saying in the future) and go to rollcall.

Step 2:
Follow routine until your job. Complete your job and check if anyone's selling timber (you need two of them), a lighter or talcum powder. If no-one's selling what you need, search desks and knocked out people (Also check KO'd people for trowels too).

Step 3:
Follow routine until free period, which you can raise your strengh and raise your intellect. Raise strengh up until you have about 20 health and raise your intellect to about 90-100. Make a sheet rope (2 bed sheets), wad of putty (talcum powder & toothpaste) and some molten plastic (lighter & comb/toothbrush).

Step 4:
Knock out Utility and grab his key. Quickly, make a key mould (one key and one wad of putty) and give him back his key. Put the key mould and molten plastic together to make a plastic key and put it in your desk.

Step 5:
Follow routine until evening rollcall, which you attend (as usual) but then after you've attended it, go to your desk and put the things at the bottom of this section in your inventory.

Step 6:
Next, walk in the utility hall behind your cell but DON'T climb the ladder until lights out. When you've climbed the ladder, climb up the next and you should be on the roof. Walk down until there's a gap in the wall and walk into that gap.

Step 7:
You should find yourself behind the fence and if you are then walk
straight up until you see a corner. Near the corner, start digging next to the wall and then dig towards the wall when you're underground. When you dig one block underground, place a timber brace (2 timber) down.

Step 8:
After you place the timber brace down, dig two blocks in the same direction as the others and then dig up. If at any point your fatiuge is high, eat and then continue. After you've dug up, run out to freedom!


Slot 1 & 2:Trowels
Slot 3:Sheet Rope
Slot 4:Plastic Utility Key
Slot 5:Timber Brace
Slot 6:Food


Prison No.4 :Jungle Compound
This prison is located in the jungle, where the only way out is to go through the id paper booth.Can you escape?
What You'll Need:
  • 2 pillows
  • 1 bed sheet


125 Comments
Heroyoush 16 Apr, 2017 @ 7:29am 
What you Need:
-Intelligence 80+
-Exotic feather
-Jar of ink
-2 Wads of putty
-2 Molten plastic
-Some digging tools (Shovel, trowel, etc.)
-Lots of timber braces!
-Bed dummy
-Guard outfit
-A few Contraband pouches (foil + duct tape) or durable contraband pouches (2 foil + duct tape)
davidlatimer  [author] 1 Sep, 2016 @ 12:57am 
combine it with ink and and unsigned Id papers to get signed ID papers :)
ALonelyPotato 25 Aug, 2016 @ 7:58am 
what is exotic feather used for?
gg 6 Feb, 2016 @ 10:55pm 
You need a staff key, bed dummy, ink, exotic fether, guard outfit, and a tool to dig under the wall.:steamhappy:
gg 6 Feb, 2016 @ 10:51pm 
I can write a guide for the jungle!
Bustin Kaps 18 Jan, 2016 @ 2:33pm 
your plan for shankton state is pretty good, but a couple of tweeks make it possible. a sturdy shovel and guard uniform help, but maybe aren't necessary and digging in the northwest corner in the block right next to the tower going west under the wall presents no obstacles. I couldn't find a good place to dig in the northeast corner. anyway, thanks for getting me 90% of the way out!
bucketlord#RQ 10 Nov, 2015 @ 6:13am 
wow,you guys are pretty bad at this, center perks:7 days stalag flucht:3+12 loads
davidlatimer  [author] 30 Sep, 2015 @ 12:04pm 
Fixing...
Cotton 29 Sep, 2015 @ 8:23am 
Followed guide on first prison got sniped, Guide needs updating.
davidlatimer  [author] 10 Sep, 2015 @ 11:04pm 
1st map 57 guide
2nd map 7 days no guide
3rd map not yet even though i do my guide.