Garry's Mod

Garry's Mod

59 oy
zs_rebels_v1
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
Dosya Boyutu
Gönderilme
Güncellenme
18.327 MB
9 Mar 2015 @ 15:26
12 Mar 2015 @ 18:04
3 Değişiklik Notu ( görüntüle )

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zs_rebels_v1

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Features:

  • Generators that affect lighting
  • Destructable walls
  • Detailed, realistic buildings
  • An abundance of areas to barricade

Known issues:

  • Bricks are statically lit
  • Brick textures are slightly off (will be updated in a later version)
  • Models intermitently appear black (will try to fix in a later version)
  • Garry's Mod does not support Scalable props
  • Joseph is a ♥♥♥♥
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Thank you so much Joseph I couldnt have done it without you. You taught me everything I know about hammer.( your still a ♥♥♥♥)
17 Yorum
Stigmata 2 Eyl 2017 @ 10:02 
v
Natos 1 Nis 2016 @ 21:35 
I care Renfield, chuck me a message when you're done!
Dingledorf  [yaratıcı] 2 Mar 2016 @ 6:24 
I guess I go by valve time too. It will be done when its done and Im not sure when that will be. Not like anyone here cares anyway lol
Dingledorf  [yaratıcı] 17 Ara 2015 @ 10:25 
Good news! Me and Mechanician are recreating this map. Look out for v2 in around a few weeks!
Eclipse  [yaratıcı] 11 Haz 2015 @ 10:15 
Some are. Doing something like an entirely destructable building while keeping the structure looking realistic would be extremely difficult, not to mention making the game nearly impossible for survivors to effectivly barricade.
Annihilator 4 Haz 2015 @ 8:38 
I thought all the walls were destructible...:(
Eclipse  [yaratıcı] 4 May 2015 @ 5:05 
Oakland in the Rearview by Alias of Anticon, my favorite artist you should check out more of his work. Sorry for the late response, you can also buy his music on anticon.com
버즈팬13 1 May 2015 @ 6:28 
what is radio song name ?
Eclipse  [yaratıcı] 15 Mar 2015 @ 15:42 
Also for those who dont know it, I updated the map so it should fix all the hdr problems and movment issues.
Eclipse  [yaratıcı] 15 Mar 2015 @ 15:41 
No, I am just getting into mapping.