Portal 2
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Radio Hunt Chambers
   
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9 mart. 2015 la 12:11
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Radio Hunt Chambers

Descriere
Solve 4 chambers, find 4 radios and catch 4 radio-waves.

(Radio becomes black if you catched the wave)
11 comentarii
gatlingcactus 22 ian. 2023 la 15:37 
I LOVE THE CHEATER ROOM 100000000\10
cpucat 10 dec. 2022 la 14:10 
you can enter the observation rooms with portal bumps
Petutski 21 febr. 2018 la 1:24 
Ok, but confused.
Chelliste 17 mart. 2015 la 8:17 
I don't how to "catch waves" and turn the radios black, but I found them and I exited, so I guess it doesn't matter. I like flings (in Portal !!!) so I enjoyed the final test.
wildgoosespeeder 16 mart. 2015 la 18:32 
DISCLAIMER:
Read my profile before reading the rest of my comment!

I used the aerial faith plate partially. I could perform a special fling by using uneven portal surfaces.

I can tell this was a BEEMOD retheme export. No full compile. Here's are guides:
http://www.steamproxy.net/sharedfiles/filedetails?id=251265571
http://www.steamproxy.net/sharedfiles/filedetails?id=402740732

Try my SP map?
http://www.steamproxy.net/sharedfiles/filedetails?id=398483361
Try my COOP map?
http://www.steamproxy.net/sharedfiles/filedetails?id=376181211
ChrisLP 16 mart. 2015 la 2:07 
Thanks bro, but that's just not for me, reading that makes it even more complicated, i have Beemod and other stuff, i don't really WISH A LOT to create a different scenario, unsing PTI is just fine, but new elements like your door would be great. O know Hammer alows you to build the entire scenario, but that involves a lot of stuff. Thanks anyway.
DoubleMike  [autor] 15 mart. 2015 la 14:27 
@christian_saw
If you will have questions - you are welcome. First time I thought that hammer is imposible... but some tutorials and practise rules...btw - use this wiki - it is useful https://developer.valvesoftware.com/wiki/Main_Page
ChrisLP 15 mart. 2015 la 13:34 
Oh, sorry, but i understand nothing about this Hammer editor, i saw some videos but it looks pretty complicated, i could only try with a tutorial video, but that's asking too much, thanks for the reply.
DoubleMike  [autor] 15 mart. 2015 la 13:16 
@christian_saw
Thanks! I am happy that you like it. But I created this level in hammer editor (Authoring Tools). This door is -
1. Create wall
2. press "to entity" and select func_movelinear
3. select direction of movement, sounds and speed
4. place another brush with "trigger" texture
5. place it near this door
6. name door for example "secret"
7. select trigger and in outputs connect to "secret"
ChrisLP 15 mart. 2015 la 11:43 
PLEASE MAN!!!! I NEED A HUGE FAVOR!!! COULD YOU TELL ME WHERE DID YOU GET THAT SECRET WHITE DOOR? IT'S JUST LIKE A WALL, I REALLY NEED THAT ITEM, IT ONLY WORKS WHEN YOU COME NEAR IR, SO AWESOME, PLEASEEEEE!!!!!!!!!!!!!!!!!!!!!
Nice chamber btw, thanks bro.