Company of Heroes 2

Company of Heroes 2

146 valoraciones
(2) Angoville
   
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Item Type: map
Maps: 1v1
Etiquetas: pm
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Publicado el
Actualizado el
10.951 MB
8 MAR 2015 a las 3:19 p. m.
14 MAR 2015 a las 4:50 p. m.
2 notas sobre cambios ( ver )

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(2) Angoville

Descripción
The small farming community of Angoville has the potential to be the staging ground of a short but bloody battle. Open fields in the west would allow the swift movement of large squadrons unhindered by the terrain. Medics pray that the shelter found on the eastern end would be enough to hold off an Axis offensive that would surely prove fatal for the wounded too weak for transportation. The farmhouses to the east have been long abandoned, farmers fearing the impending conflict.

Created by Stahlhagel (v.1.0)

Original Map Relic Company of Heroes

Creator: (Copyright 2013 Stahlhagel, Steam ID: STEAM_0:1:29233573)

Perfect designed for Ranking/Automatch: 1vs1

Release: 15.03.2015

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Download: freeware / free to play / free download (Please, vote for the map!!)

Stahlhagel
18 comentarios
-=Outl@w=- 14 ENE 2022 a las 1:59 p. m. 
Top
Foinixes-1 29 AGO 2016 a las 11:04 a. m. 
Really a nice remake
Felinewolfie 2 SEP 2015 a las 10:04 p. m. 
I'd like to see this map in 2-4
[Project KT-Mod] cookbros.racing 27 JUN 2015 a las 1:57 a. m. 
@Stahlhagel,
i might have a question and hope you could help as i seen on the loading/outro pic of Wolfsschanze you placed OKW vehicles for screenshot with white decals. How did you add the decals to the vehicles in the ui Editor/World Builder i get the vehicels and all skinsets placed but not the decals on it. Thanks
mcONfire 8 JUN 2015 a las 9:44 a. m. 
nice
ProMete 2 JUN 2015 a las 12:35 a. m. 
COH1 fav 1vs1 map welcome to COH2
Patton's left nut 5 ABR 2015 a las 11:28 a. m. 
So this is identical to the one released in the march 31 patch I take it?
ilCapitano10 17 MAR 2015 a las 5:13 p. m. 
sweet, my favorite map for coh1
WFLars 15 MAR 2015 a las 4:11 a. m. 
word @Arcaster
NoPainNoGain 14 MAR 2015 a las 11:48 a. m. 
Great! just what we needed, maps from coh1