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I hope this was useful in some way, sorry for making very long texts, it's just a problem that I can't deal with
while I'm at it, correcting my mistake, I've tried to count the total spaces that the explosions of those 3 bros cover, and what I've observed in several cases is that Bro Hard's blashbang almost always covers 44 blocks of space or at least 41, a perfect 7x7 square around it, not counting the corners, making it more rounded. The fire from B.A's grenade covered more or less 58~61 spaces from what I could observe, which gives exactly a sphere of approximately 9 spaces in diameter, or 4 in radius as you said.
Double Bro Seven's jetpack fire travels four blocks in both directions, just like Brocketeer, not 2 blocks, just a small not-so-important detail
And I'm almost certain that with each press Broden fires a burst of four lightning bolts, you can see it when firing while going up or down a ladder, something even less important lol
MacBrover is no longer the only one to stick a dynamite to an enemy when we throw him, now that we have Burt Brommer
The fire radius of B.A Broracus' grenade is listed as being 4 blocks in all directions, but I'm pretty sure it's much more than that.
And in fact his grenade, Bro Hard's flashbang and Demolition Bro's freeze bomb all have a range with a slightly particular mechanic, although in the last two you briefly mentioned that they can curve around corners, they can actually do more than that, because at the moment of explosion if one direction is a dead end, their fire/flash/freeze effect will travel any distance in the other possible directions to cover the same area of blocks every time, meaning that if they are detonated in confined spaces their effects will spread over much greater distances than just their range in "all directions" when they explode in open areas, being much stronger in close quarters, I think this is extremely relevant to highlight.
Demolition Bro can actually throw his bombs forward like a bowling ball by pressing fire while sprinting, this makes it go straight forward and at a shorter distance and slower on flat terrain, which can be very useful.
The Brolander now revives with only 2 charges of Quickening instead of 3.
Today Broniversal Soldier during his activated special or Brolander with at least two charges if they die by gib, even falling off the map, you respawn at the last checkpoint but without losing a life, in the past you actually lost it, this is very useful against bosses or in ironbro mode; about this detail I don't remember exactly but I'm almost certain that if Brolander dies by gibs you respawn with himself at the checkpoint, now Broniversal Soldier you switch to another Bro, but without losing a life anyway.