Serious Sam 3: BFE

Serious Sam 3: BFE

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Exporting Models
AvengedDeathAlert 님이 작성
This guide will show you how to export Serious Sam 3 models into useable format models for 3dsmax,maya,blender,etc.
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
Mesh
After opening the serious editor 3.5 you should see this.



Now let's go search for a model.



And now we've got one.

And how do we export? By that upper-right export fbx button?
Well we have a better format to export but before that change model editor to mesh editor first.


You can see that the options have changed...


Export it to .obj (or fbx, your choice).
I recommend you to export files to SS3 userdata folder, as it's easy to find and not so many files in there.


Textures
Exporting mesh gives you mesh, but no textures.
Similar to mesh, change the editor to material editor.


You should see this list at the left side of the editor.



Move cursor over the list to find which one is the texture file.



Right click on the list that shows texture file and export.




Some models use more textures than in the list, or showing the wrong one.
Simply left click and browse for it.


And by that you should get all the textures you need.

Usage in modeling program
Here's a proof that the model is useable.


And that's how we do it on planet Earth, you overgrown space cockroach.
댓글 6
𒉭 Light 𒉭 2022년 3월 5일 오전 9시 49분 
Same issue as the person below. I keep getting an error message in the console that says "Only one mesh must be selected".
✟Black Stalker✟ 2018년 7월 30일 오후 1시 54분 
Writing: "Only one mesh must be selected"
Who 2017년 6월 28일 오전 8시 06분 
And how to export model skeleton/animations?
FRAGMENTATION 2016년 10월 21일 오후 1시 38분 
How would I apply the textures?
Mike Uchiha 2015년 7월 22일 오전 7시 09분 
;-;
SeriousVovan 2015년 1월 31일 오후 10시 38분 
Thank You