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PRD is base production cost
I still haven't reached the unit ability section in my personal mod, but I'm planning to make Sisters into a 'paladin' style healer, at least they have a moderate initiation, so even if they're mele, they still can heal if not against quicker targets and I might give healing halo for certain major faction units, that are suitable.
A topic like good/bad units would require a guide of its own since capacities play a large role in that (like the Caecators you mentioned) and the colours can't measure the utility of those.
Most of the faction units are not something you want to make;so they are just a civ bonus.