Arma 3
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XENO - Taru Pod Mod
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Data Type: Mod
Mod Type: Mechanics
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226.817 KB
2014年12月30日 2時42分
2022年8月25日 6時31分
53 項目の変更履歴 ( 表示 )
このアイテムを使用するには、 DLC が必要です。

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XENO - Taru Pod Mod

解説
Hello everyone, I'm happy to share with you a mod that adds the possibility for the Taru (CSAT's heavy transport helicopter) to more realistically dock the many pods it can attach.

Attention!
The mod works with the version of the Taru alone, not with the ones where it already has a docked pod.
You must first hook the pod before you can dock it ;).

Fonctionnalities:
Docking and undocking of pods designed for the Taru:
  • Taru - Bench bench
  • Taru - Fuel pod
  • Taru - Repair pod
  • Taru - Transport pod
  • Taru - Logistics pod
  • Taru - Medical pod
  • Taru - Ammunition pod

Use:
Go to pilot, co-pilot, cargo chief in the single version of the Taru, hook a pod and a new action should appear to dock the pod.
When a pod is docked you can undock it, unhook it, parachute it or assault undocking if you are above 10m.

Ace users:
The actions for the pods can be found in the personal menu of ACE3 (Look in the game controls for the proper shortcut).

Zeus modules:

You now have the possibility to use the modules in Zeus to perform all the actions that the mod allows.

In Modules -> XENO - Taru Pod Mod:
  • Dock : Dock a pod under the Taru.
  • Undock: Undocks a pod under the Taru.
  • Stall/Parachute: If the helicopter is below 100m it will simply stall the pod and if above it will deploy a parachute when it is close to the ground.
  • Hook: Module for all helicopters that hooks any object compatible with it within 15 meters.
  • Assault undocking: Module that allows you to quickly undock and unhook the pod from the ground, take out the troops and automatically re-hook the pod.

Credits & Thanks :
Bohemia Interactive Studio for the game.
Elovergil, Kralby, Halo-Roro, Vulture and Tealc902 for their suggestions and help during the tests.
Stinger for the icons.
The French community in which I play, Groupe d'Opération Terrestre :https://steamproxy.net/groups/GOT42

If you want to support me :):

https://www.paypal.me/XENO42
人気スレッド 全て表示 (2)
12
2023年12月12日 6時24分
Issues/Bugs
NorX Aengell
21
2021年9月26日 15時13分
Suggestions
NorX Aengell
312 件のコメント
RoboGen123 2024年8月22日 2時49分 
Ur the goat for making this bro
Babok3k3 2024年6月12日 14時18分 
Super ça fonctionne très bien :winter2019happybulb:
bnorbertb 2023年12月11日 11時08分 
Hi, if I am using the mod, I have no fast roping system options in ace menu..Is it just me or anybody else has this problem? Thanks
Konk 2023年2月20日 16時32分 
best mod ever for real. although it was confusing to have the transport pods in the civilian category instead of being with the others
Ice 2022年11月6日 12時03分 
Thanks so much! Love seeing the Taru get some love :)
NorX Aengell  [作成者] 2022年11月6日 5時07分 
Hello Ice, yes you can :).
Ice 2022年11月5日 22時57分 
Hi NorX! Is there any chance I could include your mod in a community modpack addon my community uses? We like to consolidate the smaller mods together so server management is simpler. I would give full credit and a link to this page in the description! Thanks for your hard work!

Ice
NorX Aengell  [作成者] 2022年11月5日 6時56分 
Hello Ace, really bad issue you have and yes difficult to pin what mod cause it...
Do you have added another mod ?
Feel free to give some news later with this issue.
Ace 2022年11月4日 8時30分 
Well the good news is I am no longer having that bug where remoteExec stops working. The bad news is now I am having another problem where the server just locks up for no reason and everyone has to disconnect before it comes back. This issue is way more difficult to troubleshoot but removing this mod seems to have resolved it?

Unfortunately I can't provide better troubleshooting instructions than that, as it could still absolutely be another mod causing this problem. I'm not confident in what is causing the issue as my server has way too many mods already and this issue isn't something that can be replicated easily. It just happens or it doesn't.
Ace 2022年9月25日 12時27分 
Well uh, crud, I seem to have utterly forgotten to get back to you on this. Sorry!!

But good news is judging by the fact that my Liberation server isn't barfing up errors, the fix may have worked! Results are inconclusive so far but if you don't hear from me assume it's working now! I'm gonna try to run it in an op in the next week or so and see what happens.