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The 12 Days Of Aperture, day7
   
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24/dez./2014 às 10:34
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The 12 Days Of Aperture, day7

Em 1 coleção de Ezekel
The 12 Days of Aperture
9 itens
Descrição
the '7th' day of the collab

made by Inferno

To see the full Collection: http://steamproxy.net/sharedfiles/filedetails/?id=361851745
20 comentário(s)
Kawou 14/mai./2023 às 15:33 
sv_cheats go brrr
Caerbannog 7/jun./2021 às 13:51 
And over and over and over and over and over and over. Fun map.
AyOhEe 28/abr./2017 às 10:46 
i actualy had to skip this one:steamsad:
vallibus 22/fev./2017 às 14:32 
A bit frustrating but interesting map.
RyanThoughtCriminal 11/set./2016 às 14:02 
Nice, that map was such a bitch. LOL
RockeTeK 25/abr./2015 às 8:08 
Kind of funny map, but please make a portalble surface in the main room!
Ezekel  [autor(a)] 2/mar./2015 às 17:26 
@ATLAS: i know right, inferno (the mapper for this) can be a lil sadistic at times :P
some people like that sorta thing though
Kazitor 2/mar./2015 às 2:52 
Any map where dieing is going to happen should utilise teleports so that no one has to sit through a loading screen nor obsessively quick save.
Tyr Anasazi 31/jan./2015 às 8:00 
After playing this map I can't quite decide if I would do one of the follow if I ever met the mapmaker:

1. Shake his hand and say very well done map.
2. Slap him and tell him he's an anoying pr*ck.

Either way, well I played the map... enough said
Flutters 19/jan./2015 às 19:08 
@Herr Schmidt Typically Inferno. His chambers are designed to keep you on your toes. They are frustratingly difficult, but they always have some logic behind it. His most used technique is the eye-level laser. You can only see those when crouching or jumping. He also has other techniques, but telling them will spoil them all.