Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









Also updated the guide to include days remaining in the dates. What day you are on can get a bit confusing when referencing remaining days.
-On cursed, Jasper deletes your parties health at 30% on top oh his standard bleed spam and healing.
-You need a lot of AoE to keep Aurelious and Beryl under control. If Aurelious grabs your big attacker you are likely losing one or more party members. Beryl I didn't have too many problems with, but some bad sleeps or panics will cause the fight to get out of control
-For Aster, you can't let any party members be asleep on turn 4. Any member who gets devoured besides Ash is permanently removed. Fight is slighlty modified if you took Aster to account for being down a party member
-I kind of broke shadow by having Dire Straits already set for Copy Dad when Time Freeze started. It feels more like a scripted fight then an actual boss.
https://youtu.be/44qkql8aXfA?si=NjhJ171GjZf3io3q&t=7177