Left 4 Dead 2

Left 4 Dead 2

125 beoordelingen
Strandead L4D2 by |ME-262|Uebersoldat
   
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Game Content: Campaigns
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204.922 MB
9 okt om 2:01
19 okt om 19:52
6 wijzigingsnotities (weergeven)

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Strandead L4D2 by |ME-262|Uebersoldat

Omschrijving
Our four heroes have crashed in the woods. Now they have to find a way out of that living nightmare of zombie flesh eaters!

Take off, to the great white north! Take off, it's a beauty way to go. Take off... YOU HOSERS!!!
23 opmerkingen
Sherriff Huckleberry™  [auteur] 14 nov om 17:46 
I will check the hordes and tanks and witches thing when I get time. That silly distraction called woman lol
Fortnite Highwire 8 nov om 20:53 
(Realism Advanced)

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Waiter, waiter, more hordes please! Seriously, what kinda nonsense is this. You open a door? horde. You walk 2 feet? horde. You breathe through your nostrils? horde. Not to mention the pure epilepsy you'll get from the red and white lights constantly flickering during major chokepoints. El Sufrimiento is a masterpiece compared to this absolute abomination of a map. I get it, hammer is hard, but this map was made impossible without a good sense of skill and luck. You know whats fun? Constant horde spam. u know whats better? Tanks and witches every single turn. It's like living in Texas and theres a random tornado every week, a tornado so strong it rips your a-hole apart and gives you a new meaning of what it's like to experience proper seggs. I'd rather shove a metal tube down my urethra than play this again. Honestly, play it if you enjoy mental torture. It's do-able, playable, but the AC-130 clutch lives on 4ever.

1.........01/10 +0.01 for the slavic immersion
Summer4888 8 nov om 20:50 
top 1 flashing lights moment
Elliot-_- 8 nov om 20:47 
-10/10, would call an ac-130 again
mad milk 8 nov om 20:47 
our best player died at the end and we were out of supplies but fortunately we had the columbian air force on our side for support, made it out safely :steamthumbsup:
Legatus General 27 okt om 13:23 
Low quality dog water map.
steeg 27 okt om 10:10 
This map seems familiar, now I know it's because we played Condition StranDead (Tank Factory Edit) v23 two months ago which includes most of the maps (but with different finale). In the version, there's no broken Director in the escort armored car mission, perhaps you can refer to it. Other than that, no issue.

The broken Director in l4d_Stranded04_Garage: 'ERROR: FLOW IS BROKEN - DIRECTOR CANNOT POPULATE WORLD' and CIs were unable to spawn. I did got similar error along with CIs not spawning on my attempt to re-analyze (nav_analyze, if not mistaken) on the Underground Fixed map before... no issue if I skip the nav_analyze on the already analyzed map.
Phil 21 okt om 15:26 
why so many hordes
Big_Cheese_5 20 okt om 0:12 
Some buttons from the elevators (both from Stage 1 and 2) have some issues, like it doesn't work properly that i have to spam it (which cause the hoards to keep coming).
The second stage stop when i press it once but kept going until i see it moving (i wait 5 seconds before pressing again since those can go down as well)
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Great for Normal Difficulty
A bit hard on Advance
Hard on Expert

Gameplay:
https://youtu.be/gA1-3W1W9VQ
I use my own music mods for the gameplay, its a good pontential map but need some fixes
Big_Cheese_5 20 okt om 0:11 
Bit buggy and feels like it's a beta phase because there's tons of potential in this map and its layout that feels like its missing something
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This feels like its a story driven for this campaign
It's like this place feels like its a stronghold for survivors but but something must've happened very recently from within that facility, hence the constant hoards.
the survivors crashed in either the pilot died or those 4 can't actually land the helicopter (who know's if bill can land or not)
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I also see radios and handheld transceivers in the area, i was wondering if the creators will use that to communicate with the survivors to interact with it (like given an info of where to go, what's happening in the facilities or even calling for a rescue from the outside and the survivors find a way to reach a certain area)
but then again it's just for cosmetics of the map