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Out of Combat Move Speed Boost (Continued)
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Tamaño
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Actualizado el
1.015 MB
29 SEP a las 5:26
29 SEP a las 12:04
3 notas sobre cambios ( ver )

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Out of Combat Move Speed Boost (Continued)

Descripción
Continuation of the original, created by Murmur - can be found here


Makes all pawns move faster outside of combat by applying a multiplier.
handy for those who play on larger maps and/or prefer to build more spread out colonies without worrying about pawns spending half the day walking across the colony.
The effect is disabled when an active threat is detected, so it does not affect combat.


Details
A configurable movement speed multiplier is applied to all pawns on local maps. When any active threat is detected the effect will be disabled.

Examples of non-active threats, which are ignored, are: dormant pawns (e.g. mechanoids), uninitiated turrets (e.g. dormant mechanoid turrets), insects minding their own business, and just generally any hostile pawns who aren't attacking your colonists.

The effect is applied to all local maps, and if an active threat is detected on any local map, the effect is disabled for all local maps.

The multiplier is configurable from 1.1x to 10x, with a default value of 3x. You can manually switch the effect on/off either with the toggle in the bottom right (under the time controls), or use the hotkey (default '5', configurable in options > controls > keyboard configuration)

Settings
  • change the speed multiplier (default 3x)
  • Show speed boost toggle
  • Enable Manual reactivation after automatic disabling
  • Disable effect when drafted
  • Enable notification when enabling / disabling the effect automatically

Changes to the original

Compatibility
  • Should be safe to add and remove (harmless error on removal) with active saves.
  • No known incompatibilities

Issues
  • No known issues

Credits
  • Murmur - original mod
  • AlyssaPaws - Maintaining and improvements

Github
Github page including source code can be found here[github.com]

Suggestions and bug reports are welcome. Make sure to provide an error log and any relevant information as to what happened when reporting an issue
4 comentarios
axl hace 11 horas 
Appreciate the update!
Caar 14 OCT a las 15:40 
Thanks! Mod working great.
NeO_Obsidian 1 OCT a las 16:51 
Seems to work wonderfully so far... thanks a lot for continuing the mod!
juniper 30 SEP a las 15:17 
Many thanks