HITMAN World of Assassination

HITMAN World of Assassination

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HITMAN I - ALL MARRAKESH CHALLENGES
By fish
Text-based guide for completing all challenges in A Gilded Cage and achieving Marrakesh mastery level 20. Also includes links to video guides.
   
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INTRODUCTION
Locations are usually described using the names that appear on the in-game map. If you can’t find an area, look at the different map levels.

Everything is saved to your account as soon as it unlocks, you can exit missions or reload anytime and completed challenges will still be marked as such. Same goes for mastery level progression.

This doesn't include the challenges Seven Years of Bad Luck, Pipe Dreams, Chameleon, or Discover Marrakesh. Seven Years of Bad Luck and Pipe Dreams require a custom contract. Here is a guide for all disguises:
https://steamproxy.net/sharedfiles/filedetails/?id=3426333775
RUN 1/6
LOADOUT – Bazaar Entrance with Fiber Wire & Coins


Can’t get spotted for “New Transfer” & “Uninvited”.

Head to the alleyway to the left of the starting location. There are 2 npcs standing outside a shop, walk by them to trigger their dialog. While they’re talking, turn around and grab the wrench laying on the ground in a nearby alcove. Go back and listen to the rest of their conversation and start MS – Open Sesame. Enter the shop they’re standing in front of and go upstairs. This rooftop is where the headmaster stays. Throw the wrench at him, hide his body and take his disguise. Grab the headmaster’s key to get Back to School. Go around to the right area of the rooftop and climb on the ledges. Use the pipe to slide all the way down to where 2 soldiers are talking. Listen to their conversation and start MS – Bad Blood.

Continue with MS – Open Sesame. Go to the door to the right of the school. Enter it to get MS – Open Sesame. Sneak past the guard and go through the second door. Climb through the window to enter the school and get New Transfer. Hide behind the crates so the patrolling soldiers don’t see you, then SAVE.

  • Turn on the nearby school intercom that is behind the 2 gossiping soldiers. Climb up to the 2nd floor bathroom using the hole in the ceiling. Reza will hear the soldiers then walk downstairs to confront them. When Reza is underneath, push the toilet on him to get Bathroom Break // Headmaster’s Revenge // Someone Could Hurt Themselves & reload.

Continue with MS – Bad Blood. Go back through the window to be in the school alley. Lockpick the door that is right by the window you climbed through. There is a military officer who rotates positions in that room. When he is by the door, use coins to lure him outside. Pacify him and drag his body to a corner (there is another soldier who looks out the window, hide the body so he can’t see it). Disguise as an officer to get Dismissed!. Dismiss the soldier guarding the prisoner. Pacify the prisoner and hide his body in the locker. Disguise as the prisoner and sit down to get MS – Bad Blood. Reza will start walking to this room. Kill Reza as the prisoner to get Personal Vendetta.

Hide Reza’s body and disguise back as an officer. Head to the room to the right of the prisoner’s cell (classroom 1B) and look through the peephole in that room for “Looking Through Walls” (1/5). Look through the peephole in classroom 1C for “Looking Through Walls” (2/5). Head upstairs. Look through the peephole to the right of the director’s office for “Looking Through Walls” (3/5). Enter classroom 2A and find the children’s paintings to get The Scenic Route. Look through the peephole in the attached room for “Looking Through Walls” (4/5). Look through the peephole in the 2nd floor bathroom to get Looking Through Walls. Grab the rat poison that is right by the peephole.

Go down the hole to go back to the ground floor and leave the school. Head to the leftmost alley, you should see a well. You still cannot get spotted for “Uninvited” so you should save here in case you do. Pacify 5 npcs that are by the well without getting spotted. There are 2 soldiers who stand by the well, 1 civilian who rotates by the well, and 2 patrolling soldiers who rotate by the well. We are doing this now because we are waiting for the intern (a unique npc) to walk to the consulate. It takes him a long time so might as well pacify these people during it. After you pacify the 5 npcs, drag all of their bodies behind the well and SAVE.

  • Dump 5 bodies in the well to get Wishing Well & reload.

Head forward to the consulate building. Enter the consulate to get Uninvited. When the intern first arrives to the consulate, he goes upstairs and gets yelled at then returns to the reception area, where he enters a loop that includes drinking from the water bottle on the reception desk. In the meantime, go into the bathrooms to the left of reception and pacify the security guard inside. Hide his body in the left stall, make sure the stall door is closed. Spike the intern’s drink with rat poison, make sure to crouch while doing so. Otherwise, you will arouse suspicion. Grab the consulate car key in the room to the right of reception.

Wait until the intern gets sick and pacify him. Leave your gun in the bathroom as well. Disguise as the intern, talk to the receptionist, and head upstairs. Grab the rat poison that is on a janitor cart near the 2nd floor bathroom. Enter Claus’ office and spike the glass of red wine with rat poison. When he is at the toilet, SAVE.

  • Drown Claus to get Drowning Your Sorrows // Hold My Hair & reload.

Kill Claus with fiber wire (disguised as the intern) to get Internal Affairs // Piano Man. Exit mission in the consulate car to get Floor It!.





RUN 2/6
LOADOUT – Consulate Parking Lot with Lockpick & Coins


At the starting location, there will be an elite soldier walking towards you. Lure him over, away from the other npcs. The easiest way is by letting him see you enough to fill the suspicion meter to about 80%, enough for him to follow you. Go inside the room right in front of the starting location and grab the screwdriver there. Pacify the soldier, hide his body, and take his disguise. Grab the consulate keycard that is on the table where the lured soldier was walking. Go past the area with soldiers and go to your left. Grab the 2 coins that are on the ground between 2 blue cars (one light blue and one dark blue). Use the keycard to exit through the double doors. Head upstairs to the 2nd floor of the consulate.

Enter the janitor closet that is to your left when you get to the 2nd floor. Go through that closet and tamper with the stage lamp overlooking the auditorium. Sneak to the auditorium control room and turn on the stage lamp. This will electrocute Claus the next time he leans over the railing. Electrocuting Claus will get Electri-fried. Go down to the first floor and exit the consulate.

Head all the way to the courtyard (as marked on the map). Walk by the npcs there to trigger their conversation. Then turn around and go to the alleyway to the left, where a soldier is patrolling. Pacify him and hide his body in the nearby room. Also drop his gun in this room. Grab the 2 coins that are laying by the nearby vending machine. A printing crew member should soon be walking by the room where you hid the soldier. Lure him over and pacify him, then hide his body. Disguise as a printing crew member to get Poster Boy. Head back to the courtyard and talk to the printing crew to make them start walking to the school. Disguise back as an elite soldier.

Head to the Shisha café. Throw 6 coins into the fountain to get Your Luck is Running Out. Head to the alleyway that is above the shoe shop on the map. There is a stack of posters there that can be examined. Read them and start MS – Why We Fight. Head to the shoe shop. Inside the shop, grab the 5 coins that are on the counter. Head to the end of electronics street that is closest to the Shisha café. There is a fortune teller sitting at that end. Throw 5 coins to the fortune teller to get Begging for It. Before taking his disguise, SAVE.

  • Kill the fortune teller and take his disguise to get A Tall, Bald Stranger & reload.

Head back to the room where you dropped the printing crew disguise. Disguise back as a printing crew member and head to the school. Meet with the printing crew at the school to get MS – Why We Fight. Listen to Reza and wait until he and the other soldiers leave the room. Get rid of the 3 printing crew members, it is easiest to just shoot them here since they later start walking around the school. Turn off the printing press to make Reza come inspect it. Hide 2 bodies in the nearby container and hide the last one in the corner behind the stack of desks. Make sure it is out of the way so Reza doesn’t spot it later. When Reza turns the printing press back on, push him in it to get Don’t Use That Tone. Exit mission.





RUN 3/6
LOADOUT – Undercover in the Shisha Cafe with Emetic Poison & Lethal Poison


Go inside the stall that is immediately to the left of the bar. This is the shisha pipe the cameraman will use. It’s possible to enter before the enforcer spots you and before the cameraman enters, you just have to be quick. Spike the shisha pipe with emetic poison. After the enforcer walks away, head to the room in the alleyway between the Shisha café and courtyard (the same room used to hide bodies in run 2). Grab the rat poison there. Head back to the Shisha café. The cameraman should be sick now. Pacify him and hide his body. Grab his club membership card to get I’m a Member. We’ll get his disguise later.

Head to the alleyway between the Shisha café and vase street. There is a radio next to a sleeping waiter. Turn that radio on then off to wake him up. Waking him will make him start bringing food to Reza. Head to the alley that connects the consulate square to the shoe shop. There is a food stall with a green awning above it, this is where Reza’s food is. Spike it with lethal poison. Killing Reza with lethal poison will get Poison IV // Tasteless, Traceless.

Head to the consulate square. To the left of the protest, there are 2 npcs standing by a car. Walk by them to trigger their dialog so they will be out of that area later. Go up to where the protester is and spike his drink with rat poison. Head to the walkway between the consulate square and market square, where there are 2 npcs in the main walkway. Listen to their conversation and start MS – Prime Time. Head back to the Shisha café bathroom. Disguise as the cameraman to get Candid Camera. Head to the market square. Grab the propane tank that is by a food stand close to the Shisha café exit. Talk to the news crew and wait for them to enter the consulate.

As you are waiting, stay close enough to the protestor that you can still hear him. When I was practicing this run, the protestor went to drink his water at different times even when everything before that was the same, so just watch him. I believe his timing has to do with being close enough to him to listen to his speech. The news crew will wait for you regardless. Head to the auditorium and throw the propane tank by the interview chair. Head back outside and wait for the protestor to get sick. When he does, pacify him to get Public Sneaker. Head back to the auditorium. Start the camera to get MS – Prime Time. When the interview starts, SAVE.

  • Shoot the propane tank to get Drama Queen & reload.

Head upstairs to the auditorium control room. Kill Claus with the moose to get A Room with a Moose. Exit mission.





RUN 4/6
LOADOUT – Undercover in Zaydan's Compound with Lockpick & Coins


Grab the wrench on the table in front of the starting location. Go downstairs and get an officer disguise using the same method used in run 1. Start dismissing the 9 elite soldiers patrolling the school. There are 4 on the 1st floor and 5 on the 2nd floor. All dismissed soldiers will go the outdoor area on the left side of the school (with the basketball hoop). While waiting for them, throw a pool ball through the basketball hoop to get Slam Dunk. If you dismissed all 9 soldiers, a radio will spawn in the 1st floor office. Before turning on the radio, SAVE.

  • Turn on the radio and school intercom to get Let’s Dance. Reza will start walking down to join the dismissed soldiers. When he arrives and starts dancing, headshot him to get Dance Till You Drop // Straight Shot // Versatile Assassin & reload.

Head to the director’s office on the 2nd floor. Turn off the oil lamp and loosen the gas canister valve. This will cause an explosion when Reza inspects the lamp. Exploding Reza with the lamp will get Oil Lamp.

Head to the consulate. Read the tablet behind the receptionist and start MS – Golden Touch. Disguise as the masseur to get Strong Hands. Meet with Claus in the massage room to get MS – Golden Touch. Kill Claus during the massage to get (Un)happy Ending. Exit mission.





RUN 5/6
LOADOUT – Undercover in Zaydan's Compound with Lockpick & The Big One


Grab the school safe code on the table in front of the starting location to get Is it Safe?. Go downstairs and get an officer disguise using the same method used in run 1. Head upstairs to the director’s office. Read the meeting protocol and start MS – Honeycomb. Call Claus to get MS – Honeycomb. Claus will start walking to the underground tunnel.

Head to the consulate. Go in the office right outside the front of the consulate and take the security disguise there. Grab the consulate car key in the room to the right of reception; the consulate car exit will be the closest to you at the end of the run. Grab the consulate safe code in the bathroom to the left of reception. Head upstairs to Claus’ office. Lockpick the unguarded double doors when no one is looking. Read the meeting protocol and start MS – Cherry Blossom. Pacify the lone guard in Claus’ office. Call Reza to get MS – Cherry Blossom. Reza will start walking to the underground tunnel.

Disguise back as a military officer. Head to the consulate garage. In the mechanic’s work area, there is an entrance to the underground tunnel. Head to the main room in the tunnel, Claus should already be there. When no one is looking, shoot the oil drum right beside Claus. Wait for Reza to arrive. Once they are next to each other, throw the big one in the oil puddle to get Don’t Blow It // Tunnel Vision. Exit mission.





RUN 6/6
LOADOUT – Lamp Store Rooftop with Fish & Coins


Turn around and pacify the soldier and woman on the rooftop. Read the evacuation plan and start MS – Down the Rabbit Hole. Head to the well by the shoe shop. Pacify the 2 elite soldiers by the well and hide their bodies. Drop their guns behind the well and disguise as an elite soldier. Investigate the shoe shop and listen to the conversation. Follow the soldier to the tunnel entrance to get Mole-tiple Choice.

When inside the tunnel, walk ahead of the soldier and go to the main room in the tunnel. There is an enforcer standing by the table. Distract the enforcer with a coin and read the APC turret schematics laying on the table for “.50 Syndrome”. Go back to the first soldier and listen to his next conversation.

After triggering the fire alarm, grab the army truck key that is laying on one of the tables in the garage (next to 2 laptops). Claus will start running to the shoe shop. Meet him at the shoe shop to get MS – Down the Rabbit Hole. Head to the school entrance. On the right side, there is a laptop that controls the turret. Wait for Claus and Reza to meet outside the school. When they are together, fire the turret to get .50 Syndrome. Exit mission in the army truck right behind you to get Get the Truck Out of Here!.





SNIPER ASSASSIN
SA/SO