RimWorld

RimWorld

50 vurderinger
Roo's Minotaur Xenotype Expanded (1.6)
   
Utmerkelse
Favoritt
Favoritter
Fjern som favoritt
Mod, 1.6
Filstørrelse
Lagt ut
Oppdatert
8.414 MB
17. aug. kl. 8.45
25. aug. kl. 10.46
2 endringslogger ( vis )
Du trenger nedlastbart innhold for å bruke denne gjenstanden.

Abonner for å laste ned
Roo's Minotaur Xenotype Expanded (1.6)

Beskrivelse
(Original mod by Rooboid and Zelan)

Features:
• 35+ minotaur related backstories.
• 25 high-quality hairstyles.
• 3 brand new and exciting starting scenarios.
• 5+ pieces of apparel and weaponry.
• 2 minotaur factions with unique raids and pawn types.
• Various DLC add-ons such as custom ideology icons and cultures.

⚠️ This mod must be loaded after Roo's Minotaur Xenotype.

Roo's other xenotype mods for 1.6:
- Minotaur Xenotype
- Satyr Xenotype
- Faun Xenotype
- Satyr and Faun Xenotypes Expanded

Note: This update is temporary. It will be removed if the original mod is updated to 1.6 or the authors request its removal.
8 kommentarer
ShadowH4nD 30. sep. kl. 13.19 
Getting a game-locking bug with one of my minotaur npc factions out of the blue. Errors in log posts this:
Pawn generation error: Generated pawn incapable of required skill: Intellectual Too many tries (120), returning null. Generation request: kindDef=RBME_Sophist, context=NonPlayer, faction=Noxia, tile=-1,0,
Hugslib doesnt really show the error unfortunately. I'm running ferny's modpack https://gist.github.com/HugsLibRecordKeeper/2263caf1dfdcdab70229d05e816453ca
FrostArchon87 17. sep. kl. 17.31 
Okay, dumb question. Is non-minotaur pawns getting generated with minotaur specific backstories a bug or a feature?
dysaster 9. sep. kl. 18.23 
Thanks a lot for update, if the original gets updated would just replacing this one work?
Tuco  [skaper] 25. aug. kl. 10.47 
"fixed" now
Mortagon 24. aug. kl. 11.39 
Love it, but getting some red errors Could not resolve cross-reference: No Verse.PawnKindDef named AEXP_Muskox found to give to RimWorld.PawnGenOption (null w=3.00 c=null)
Possible Matches:
[Source: Roo's Minotaur Xenotype Expanded]
[File: B:\SteamLibrary\steamapps\workshop\content\294100\3550835154\Patches\RBME_Vanilla Animals Expanded_Patches.xml]
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch3(System.String)
[Core, Assembly-CSharp.dll] Verse.DirectXmlCrossRefLoader+WantedRefForObject.TryResolve(Verse.FailMode failReportMode)
[Core, Assembly-CSharp.dll] Verse.DirectXmlCrossRefLoader+<>c__DisplayClass16_0.<ResolveAllWantedCrossReferences>b__0(Verse.DirectXmlCrossRefLoader+WantedRef wantedRef)
Unmaker 17. aug. kl. 21.13 
Thank you!
Pie 17. aug. kl. 15.19 
Awesome work! :)
Inglix 17. aug. kl. 13.07 
One of the patches for Vanilla Animals Expanded is trying to add AEXP_Muskox to minotaur trade caravans, however since Odyssey adds its own version of the muskox, the one from VAE is only active is you don't have the DLC.

Patches\RBME_Vanilla Animals Expanded_Patches.xml