RimWorld
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Water Is Cold (fork)
   
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Mod, 1.6
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26 lug, ore 8:48
21 set, ore 22:04
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Water Is Cold (fork)

In 1 collezione di llunak
llunak's RimWorld mods
17 elementi
Descrizione
Makes water cold. Useful if the weather is hot, annoying and possibly dangerous if the weather is cold.

Description

Fork of Water Is Cold by Cozarkian.

See the original mod for the full description.

This fork includes the following changes:
  • Updated to 1.6 and Odyssey.
  • Changed water detection to use only vanilla data and improved water detection.
  • Removed mod's swimming in favour of swimming from Odyssey.
  • Apply smaller effect if swimming (to simulate pawns taking clothes off).
  • Pawns with full vacuum resistance do not get wet.
  • Reworked options dealing with the 'soaking wet' thought. Thought can always be applied if water is cold, and can be ignored if wading in shallow water if water is warm.
  • Headgear is hidden when swimming.
  • Deep water (hidden pawn body when in deep water) is available, but disabled by default, since it cannot be done properly for animals. If Odyssey implements rendering of swimming for all animals, this can be enabled by default.

Notes

You may want to subscribe to the low-traffic announcements pinned conversation. If you want to report a bug, please do so in the relevant pinned conversation.

GitHub: GitHub: https://github.com/llunak/rimworld-WaterIsCold
Discussioni più popolari Visualizza tutte (2)
5
19 ott, ore 13:55
IN EVIDENZA: Bugreports
llunak
17 commenti
llunak  [autore] 28 set, ore 23:10 
@LordBeef21 It is not possible to render only head of animals. Since 1.6 does not implement swimming rendering for all animals, this is disabled, because it looks silly when humanlikes and some animals are in water but the rest walk on water.
LordBeef21 28 set, ore 21:37 
"Deep water (hidden pawn body when in deep water) is available, but disabled by default, since it cannot be done properly for animals. If Odyssey implements rendering of swimming for all animals, this can be enabled by default."

Does this mean that this mod disables the swimming animations of 1.6? I'm confused as to what this bullet point is referring.
llunak  [autore] 11 set, ore 11:57 
@Joof It doesn't do anything special about it. And looking at the hot spring data, I don't see why it should, pawns are still wet all the same after wading through it.
Joof 11 set, ore 10:37 
Does it handle hot springs water?
Skin Bear 27 ago, ore 18:29 
Thank you!
Filipino Goku 18 ago, ore 0:25 
This looks amazing for playing with the 'soaking wet' thought by itself!
ttyet 10 ago, ore 9:38 
Good revival! The long forgotten mod is extremely useful in 1.6 lol
moo 28 lug, ore 10:48 
I sullied your empty discussion thread with a bug.
llunak  [autore] 27 lug, ore 14:06 
@Alien Xenomorph Fixed.
Alien Xenomorph 27 lug, ore 10:03 
My pawns can't dry and still getting cold during rain even indoor.