RimWorld
124 értékelés
AirtightGarageDoors
2
   
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Mod, 1.6
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156.080 KB
júl. 25., 19:37
júl. 25., 19:40
2 változásjegyzék ( megnézés )
Ennek az elemnek a használatához DLC szükséges.

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AirtightGarageDoors

Leírás
Makes garage doors from Vanilla Vehicles Expanded airtight so you can create hanger rooms or whatever on your gravship.
17 megjegyzés
RPGWanderer szept. 30., 6:18 
@Damion Wolf, nope, same problem here and I've not installed this mod yet...
Damion Wolf aug. 15., 21:02 
I had an odd issue where vehicles wouldn't drive into a bay I created on my spaceship. I don't know if it's related to this mod but I thought it might be a decent place to ask questions. Could be silly nonsense on my part but I was wondering what others might say.
tide{S}haper industries aug. 12., 13:24 
Heads up; since people were reporting the warnings/errors caused by this mod, I decided to put out a version that doesn't have them. With the potential of further tweaks for garage doors being implemented later. Also; option to choose between fully airtight garage doors and them inheriting the insulation-level of the material they are made from. Feel free to implement the necessary patches to suppress the errors in your mod as well if you want. https://steamproxy.net/sharedfiles/filedetails/?id=3547665095
Halicade aug. 10., 4:59 
Hello! Just letting you know you never set Odyssey as a dependency in your mods about file.
TeH_Dav aug. 5., 7:48 
I seem to be having issues between this mod and Garage Doors Expanded where this mod keeps trying to define that mod's "open" garage door variants as "airtight" while the door's fillage is not full.

Just search "fillage" in this huglib and you'll find them:
https://gist.githubusercontent.com/HugsLibRecordKeeper/7801a5ea753642360d768ad34e890d2b/raw/e6b1aece1a7d5da04304062dec962f7a344e8bc7/output_log.txt
SPARKEY aug. 1., 3:33 
Me and the insurance inspector looking at the suspiciously car shaped hole in the side of my spaceship, that most definitely wasn’t caused by the missus forgetting to put the hand break on and causing the car to successfully escape the ship at 18,000m
Sarnak III júl. 31., 19:00 
Exactly what I need for taking at tank to fight mechs. Or go super nomadic.
tenczen júl. 31., 3:48 
Just what I needed, thanks! :wolhappy:
FrameLoss júl. 29., 18:17 
pleas do this for save our ship to that would be super cool
keeganbate júl. 29., 10:46 
Damn, I love you