Tropico 6

Tropico 6

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Biggdrasil Stages/Upgrades Info
By Brandokin
Biggdrasil Stages/Upgrades Info of all Root of Nature, Land, and Forest.
There's not much info on Biggdrasil, so I made it easier for me and others who want to know what the upgrade paths are. This is my first guide, so I hope this is helpful to you.
   
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How to upgrade the Biggdrasil and change to a different one

  
  • In order to upgrade the Biggdrasil once plopped, you will need a steady supply of manure to have the growth meter reach the growth point of each upgrade. Once reached, the blue growth bar will turn red, meaning you can choose which upgrade to activate if in the right era.

  • Root of Nature, Land, and Forest all have their upgrade paths, and you can only choose one. Once chosen, each upgrade gives two upgrade options on each era. Do choose wisely since you can't undo the upgrade you chose without resetting to the beginning

      
  • Currently, there is no faster way to make the growth meter go faster besides having a good amount of manure stored so it doesn't stop growing.

  • In order to change or to reset Biggdrasil, you will need to bulldoze the tree. Doing so will reset your progress back to the beginning. Noted that relocating the Biggdrasil won't reset it.

  • Warning: Resetting Biggdrasil will make you do the long growth process again.
    So far, I haven't had the Biggdrasil get attacked or destroyed by something, but I would still be cautious.
Root of Nature $5,000
  
  • Focus on the nature overlay, adding effects, and making buildings within
    The area affected by nature. Doubles the effect of trees on nature in the area.
(Upgrade 1) Nature is Fun or Nature is Holy $10,000
Nature is Fun
  • Working or resting in buildings affected by nature in the area also
    satisfies the need for fun through its nature value.

    Nature is Holy
  • Working or resting in buildings affected by nature in the area also
    satisfies the need for faith through its nature value.
(Upgrade 2) Pacifying Nature or Depressing Nature $20,000
Pacifying Nature
  • Prisons and Dungeons in the area are now affected by nature.
    Released prisoners have a 25% chance of never turning criminal again.

    Depressing Nature
  • Prisons and Dungeons in the area are now affected by nature, but the
    effect on efficiency is inverted. Income from "Convict Labour"
    work mode increased by 100%. Released prisoners have a 25%
    chance of remaining criminal.
(Upgrade 3) Green Foreign Relations or Green Private Relations $30,000
Green Foreign Relations
  • Embassies are now affected by nature, giving a permanent standing bonus to the invited
    Superpower up to 15 at the highest Invite USA to Embassy nature value.

    Green Private Relations
  • Custom Offices and Immigration Offices in the area are now affected by nature.

  • Natural Reaction can further increase both Custom Offices and Immigration Offices' efficiency. which can give you a bigger boost to your General Export Price( +6% to +10%) and
    Import Trade Route Price(-10% to -20%).
Root of the Land $5,000
  • Focus on agriculture. Crop and Livestock conditions are increased to
    maximum and all soil degredation in the area is prevented. None of the
    upgrades affect Hydroponic Plantation or Factory Ranch.
(Upgrade 1) Living of the Land or Food of the Land $10,000
Living of the Land
  • Job quality of plantations and ranches in the area is increased by +15

    Food of the Land
  • Food quality of local sales from plantation and ranches in the area is
    increased by +15.
(Upgrades 2) The Land provides or Enough Space for Everyone $20,000
The Land provides
  • Plantation and ranch workers in the area work for free, and the
    buildings do not cost upkeep. Workers' wealth level remains
    unchanged.

    Enough Space for Everyone
  • Doubles the job capacity of plantations and ranches in the area.
(Upgrade 3) Natural food for the World or Natural clothing for the World $30,000

Natural food for the World
  • Export price of all food produced by plantations and ranches is
    increased by 25%.


    Natural clothing for the world
  • Export price of all non-food produced by plantations and
    ranches is increased by 25%.
Root of the Forest $5,000
  • Focus on wood industry. Trees in the area yield twice the amount of logs
    with no additional work.
(Upgrade 1) Sturdy Logs or Plentiful Wood $10,000
Sturdy Logs
  • Increase output of production buildings in the area that require
    logs by 50% without requiring more logs.

    Plentiful Wood
  • Increase output of production buildings in the area that require
    logs, planks, or paper by 25% without requiring more of these
    resources.
(Upgrade 2) Convincing Woodworking or Freedom of the Forest $20,000
Convincing Woodworking
  • Workers in logging camps, lumber mills, paper mills, and charcoal burners in the area
    always vote for El Presidente.

    Freedom of the Forest
  • Workers in logging camps, lumber mills, paper mills and charcoal burners in the area
    never become rebels.
(Upgrade 3) Cheap Wood from Tropico or Quality Wood from Tropico $30,000
Cheap Wood from Tropico
  • Doubles positive relation modifiers of new export trade routes for logs,
    planks, boats, furniture, paper, or books.

    Quality Wood from Tropico
  • Export price of logs, planks, boats, furniture, paper, and books is increased by 50%.