RimWorld
84 avaliações
Out of Combat ReBoost
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Mod, 1.6
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255.914 KB
17 de jul. às 7:00
20 de jul. às 7:07
3 notas de atualização (ver)

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Out of Combat ReBoost

Descrição
zzzooommmm

Makes it so pawns move at 8x their regular speed when there are no dangers on the map (default, can go up to 20x if need be)

Original mod by Murmur
https://steamproxy.net/sharedfiles/filedetails/?id=2146654275
Rewritten from the ground up with limited C# knowledge
41 comentário(s)
Eight3 25 de out. às 20:33 
if i want to build anything bigger than a shack its my go to. i am so grateful they've come to 1.6. thank you so much!
Salad-in 23 de set. às 4:32 
why?
MerLatus 23 de set. às 3:47 
this mod makes no sense
Sociedad 14 de set. às 12:24 
"Im fast as f boi"
Lobanych 22 de ago. às 1:16 
This mod incorrectly calculates threats on the map. It only reacts to aggressive entities (raiders, aggressive animals, etc.), but does not react to agressive player pawns or hungry predators - because of this mod, a warg almost tore the head off my only miner.
You need to add a checkbox so that the speedboost is canceled for all creatures when the player's pawns are drafted, just like in the original mod
Orfanclub6 2 de ago. às 13:11 
@T.Reaper It's called "No forced slowdowns" the mod you're looking for.
doom587 30 de jul. às 20:47 
could you potentially make a toggle to where if any of your pawns are in combat mode that the speed boost is removed for all entities? It's slightly annoying when suddenly raiders run off at 8x speed and i cant chase them down.
Salad-in 26 de jul. às 11:16 
Yes, it applies to all pawns until they enter combat.

That includes raiders.
Tal'Raziid 26 de jul. às 11:07 
Is this applying to non-player pawns?
The Astonished Crow 26 de jul. às 9:03 
Awesome! This is one of my must haves. Thank you very much! Suggestion: Could you add a hotkey to activate/deactivate it? Unless there is one I couldn't find it.