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When facing a deficiency, the original values for the resource drops are more than enough to save you and give you a bit more time to come closer to solving the deficiency on your own. They're not meant to permanently solve your shortage.
With the values in this mod, however, you can permanently solve shortages for all crucial resources, trivializing the game. Imo, the challenge from facing shortages is what makes the game engaging, it gives you problems to solve. These kinds of overwhelming increases in permit rewards go beyond making them "useful", it permanently prevents a lot of resource-related problems to ever reappear.
To each their own
This mod aims to make resource permits actually useful but as a side effect things are going to be easier yes because most things are stronger
Q1: you would have to modify the xml files for each respective mod
Q2: Read the FAQ
Q2 : Does it work on 1.5?
thanks