Unnamed Space Idle

Unnamed Space Idle

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BASE 6
By Sotciopad
filling cells for full open base 6
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MATS
PARTS
FIGHTS COMPONENT
BALANCED PLACEMENT
7 Comments
Sotciopad  [author] 11 Jul @ 6:43am 
@Lenomilo thank you, I changed it according to your advice, indeed 10 multipliers add up
Lenomilo 10 Jul @ 10:43pm 
Hard to tell from a picture but I feel like moving your mats one square over to left/right and using more boosters will give way more income as it will go from 9 boosters to 10 boosters per mat tile and you have a few tiles where you can put more mats
Sotciopad  [author] 10 Jul @ 4:57pm 
@GlobalGenocide unnecessary cells can be filled with anything, the impact on Mats will in any case be less than 1%
Quantum Syfa 10 Jul @ 7:24am 
Your "Mats" setup is silly. There's no reason to have Parts or Components if you're purely farming mats as they'll only slow you down. Better to hit higher ranks of mats and boosters and THEN look into the other two products. My opinion anyway.
Meta 7 Jul @ 12:37am 
This is incredibly ineffective and will take much longer than filling out the entire base for one of the three materials
Sotciopad  [author] 5 Jul @ 4:58pm 
@SixHealthOfFury :steamthumbsup:
SixHealthOfFury 4 Jul @ 9:27am 
Thanks for sharing your builds. For pure Material production, I found that placing Material Boosters everywhere and keeping the Material Producers in the inner corners like you have tripled my Material Production. For a balanced setup, it's really good. Well done.