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I was a little faster in the 2nd run (initial proc at 5 & 8 days until sunrise respectively) but that still should've been plenty of either for the quest to resolve.
Do you have the same problem? Do you know how to set it and how to trigger it
quote:
"Act 2 choice outcome:
Tabula Rasa - killing Tabula Rasa will piss off the Miner, Doctor, Refiner, Botanist. You have a chance to get someone back if you help them but the Miner will always refuse to come back no matter what. Others will refuse or come back depending on how you've treated them.
Implant choice - choosing the Implants will piss off the Miner (yes he gets upset no matter what), Shrink, Worker. Everyone including Miner can be persuaded to come back if you help them out and ask them to come back."
There could be potentially protection by the devs in case you don't have a total number of alters and they didn't want you to get even more handicapped and so let's say if you have 4 people in total, only 2 will rebel instead of the usual distribution. So this could be a possible explanation as to why the miner is not rebelling in your game.
In every play-through I had with full numbers of alters, picking the implant option led to the miner rebelling with the technician.