Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









- For the confederation character interaction, the Warcraft mod made their own edits to the interaction that allows everyone to form confederations. So, even if you just use that mod by itself, you WILL still see it since that's how they setup their mod. So that is normal.
- For the tributary casus belli, the Warcraft mod edits the casus belli so that it isn't possible to use it if either the attacker or defender have the "Surrendered" character modifier. Aside from that, everything else seems to be the same as the base game, so just make sure you and the character you are trying to attack don't have that modifier.
@BOYZANTIUM Thanks for this. Questioned a couple times when doing this if I was going overboard. But figured it'd be useful in the future for any CK3 updates or mod compatches. Glad it helped.